my question is rather a design question. In Python, if code in your "constructor" fails, the object ends up not being defined. Thus:
someInstance = MyClass("test123") #lets say that constructor throws an exception
someInstance.doSomething() # will fail, name someInstance not defined.
I do have a situation though, where a lot of code copying would occur if i remove the error-prone code from my constructor. Basically my constructor fills a few attributes (via IO, where a lot can go wrong) that can be accessed with various getters. If I remove the code from the contructor, i'd have 10 getters with copy paste code something like :
- is attribute really set?
- do some IO actions to fill the attribute
- return the contents of the variable in question
I dislike that, because all my getters would contain a lot of code. Instead of that I perform my IO operations in a central location, the constructor, and fill all my attributes.
Whats a proper way of doing this?
In C++ at least, there is nothing wrong with putting failure-prone code in the constructor - you simply throw an exception if an error occurs. If the code is needed to properly construct the object, there reallyb is no alternative (although you can abstract the code into subfunctions, or better into the constructors of subobjects). Worst practice is to half-construct the object and then expect the user to call other functions to complete the construction somehow.
If the code to initialise the various values is really extensive enough that copying it is undesirable (which it sounds like it is in your case) I would personally opt for putting the required initialisation into a private method, adding a flag to indicate whether the initialisation has taken place, and making all accessors call the initialisation method if it has not initialised yet.
In threaded scenarios you may have to add extra protection in case initialisation is only allowed to occur once for valid semantics (which may or may not be the case since you are dealing with a file).