Single method to implement onTouchListener() for m

2019-03-10 07:33发布

I am trying to see if there is a way to create a single method to implement a touch listener for multiple buttons, seeing as I have quite a few buttons that do almost exactly the same thing. The only difference in what they do is the message that they would send through my sendMessage() method, and how long the button needs to be held down for the message to be sent. If there is a way to do it, what might that be? And also, why wouldn't something like this work?

//Within onCreate Method...
Button mButton = (Button) findViewbyId(R.id.three_sec_button);
mButton = addTouchTimer(mButton, 3, 3);

Calls -

private Button addTouchTimer(Button button, final int sec, final int messageNum){
        button.setOnTouchListener(new View.OnTouchListener() {
            boolean longEnough = false;
            long realTimeLeft = sec * 1000;
            @Override
            // This will make it so that a message is only sent if the button is held down for 3 seconds
            // Otherwise it won't send. It is sent during the hold down process, releasing it returns a false
            // value and no message is sent.
            public boolean onTouch(View arg0, MotionEvent arg1) {
                Log.d("Button", "Touchy Touchy!");
                if(arg1.getAction() == MotionEvent.ACTION_DOWN){
                    buttonPressTime = new CountDownTimer(realTimeLeft, 1000){
                        @Override
                        public void onTick(long millisUntilDone){
                                realTimeLeft = millisUntilDone;
                        }

                        @Override
                        public void onFinish() {  
                            long timeLeft = realTimeLeft;
                            long currTime = System.currentTimeMillis();
                            long realFinishTime = currTime + timeLeft;
                                while(currTime < realFinishTime){
                                    currTime = System.currentTimeMillis();
                                }
                            longEnough = true;
                            sendEmergencyMessage(longEnough, messageNum);
                        }
                    }.start();
                }
                else if(arg1.getAction() == MotionEvent.ACTION_UP){
                    buttonPressTime.cancel();
                    sendMessage(longEnough, messageNum);
                }
                return longEnough;
            }           
        });

        return button;
    }

It just seems that for efficiency's sake there has to be a better way of doing it than implementing individual listeners for each button. As a note, sendMessage() has a Log call in it that utilizes the boolean value, I want to see what it is set as when it is passed. That is the only reason it is called during the release of the button.

8条回答
疯言疯语
2楼-- · 2019-03-10 07:59
OnTouchListener mOnTouchListener = new OnTouchListener() {

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        // Code goes here
    return true;
    }
};

button1.setOnTouchListener(mOnTouchListener);
button2.setOnTouchListener(mOnTouchListener);
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够拽才男人
3楼-- · 2019-03-10 07:59

I merge two answer, this is my code

public class MyActivity extends Activity implements OnTouchListener {
Button mGreen, mRed;

void initialization() {

    ... //do initialization stuff

    mGreen.setOnTouchListener(this);
    mRed.setOnTouchListener(this);
}

@Override
public boolean onTouch(View v, MotionEvent event) {


    switch (event.getAction() & MotionEvent.ACTION_MASK) {
        case MotionEvent.ACTION_DOWN:
            actionDown();
            break;
        case MotionEvent.ACTION_UP:
            actionUp();
            break;

        case MotionEvent.ACTION_POINTER_DOWN:
            break;

        case MotionEvent.ACTION_POINTER_UP:
            break;

        case MotionEvent.ACTION_MOVE:
            actionMove();
            break;
    }

    return true;
}

public void actionDown() {
    switch (view.getId()) {
        case R.id.button_green:
            //todo
            break;

        case R.id.button_red:
            //todo
            break;
    }
}

public void actionUp() {
    switch (view.getId()) {
        case R.id.button_green:
            //todo
            break;


        case R.id.button_red:
            //todo
            break;
    }
}

public void actionMove() {
    switch (view.getId()) {
        case R.id.button_green:
            // todo
            break;

        case R.id.button_red:
            // todo
            break;
    }

}}

I hope that this code will help someone

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小情绪 Triste *
4楼-- · 2019-03-10 08:06
@Override
        public boolean onTouch(View view, MotionEvent motionEvent)
        {
            switch (motionEvent.getAction() & MotionEvent.ACTION_MASK)
            {
                case MotionEvent.ACTION_DOWN:
                    shouldClick = true;
                    .
                    .
                    break;
                case MotionEvent.ACTION_UP:
                    if (shouldClick)
                        view.performClick();
                    break;
                case MotionEvent.ACTION_POINTER_DOWN:
                    break;
                case MotionEvent.ACTION_POINTER_UP:
                    break;
                case MotionEvent.ACTION_MOVE:
                    //Do your stuff
                    shouldClick = false;
                    break;
            }
            rootLayout.invalidate();
            return true;
        }
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霸刀☆藐视天下
5楼-- · 2019-03-10 08:12

In my case what i needed is similar to answers above, but my purpose is different...

I wanted to hide my keyboard whenever you touch the screen, regardless UP, or DOWN

   /**
     * Hide keyboard on touching the screen
     * <a href="https://stackoverflow.com/questions/17864143/single-method-to-implement-ontouchlistener-for-multiple-buttons">how to hide on touch</a>
     */
    @OnTouch(R.id.scroll_sign_up_step2_view)
    public boolean hideKeyBoardOnTouch() {
        hideKeyboard();
        return true;
    }
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Anthone
6楼-- · 2019-03-10 08:13

Why don't you use butterknife?

@Nullable @OnClick({R.id.btn1, R.id.btn2,R.id.btn3, R.id.btn4})
public void doStuff(Button button) {}
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该账号已被封号
7楼-- · 2019-03-10 08:14

Yeah, there is a better approach of doing the same.
1) Make your class implement OnTouchListener.
2) Add this listener to every button that should handle touch event. Like this:

button1.setOnTouchListener(this);

3) And in this public boolean onTouch(View arg0, MotionEvent arg1) {});

method you can use switch case on the view that was touched . The first argument i.e. arg0 is the view the touch event has been dispatched to. In your case it will be different buttons. Something like this:

public boolean onTouch(View arg0, MotionEvent arg1) {
    if (arg1.getAction() == MotionEvent.ACTION_DOWN) {
        switch (arg0.getId()) {
        case R.id.button1: // Id of the button
            // Your code goes here
            break;

        case R.id.button2: // Id of the button
            // Your code goes here
            break;

        default:
            break;
        }
    }
    return true;
}
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