I have an application in which end-users can size and position images in a designer. Since the spec calls for the image to be "stretched" to the containing control, the end user can end up with an awkwardly stretched image.
To help the user with image sizing I am thinking of implementing a smart resizer function which would allow the the user to easily fix the aspect ratio of the picture so that it no longer appears stretched.
The quick way to solve this is to actually provide two options: 1) scale from width 2) scale from height. The user chooses the method and the algorithm adjusts the size of the picture by using the original aspect ratio. For example: A picture is displayed as 200x200 on the designer but the original image is 1024x768 pixels. The user chooses "Smart Size from width" and the new size becomes ~200x150 since the original aspect ratio is ~1.333
That's OK, but how could I make the algorithm smarter and not bother the user by asking which dimension the recalculation should be based on?
You just need to work out the scale needed for both dimensions and then take the smaller of the 2.
Because you want to maximize showing as much as possible the scaled image (of the original) in your window, i.e. the area in your designer, you would take the larger of either the width or height of the original image, and scale that to 200. Pseudo-code (width, height are dimensions of original):
There's no accounting for the amount of copy and pasters out there eh! I also wanted to know this and all I saw were endless examples of scaling width OR height.. who would want the other overflowing?!
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My solution to shrink and grow size in javascript based on https://stackoverflow.com/a/5654847/1055015
If I'm interpreting your spec correctly, you want a result that is no larger than the one the end-user laid out originally; you want one of the two dimensions to shrink, and the other to stay the same. In other words, the new size should fill the designer space in one direction while shortening the size in the other direction to retain the original aspect ratio.
Often you'll be working with integer coordinates, but the divisions to produce the ratios above need to be floating point. Here's a rearrangement of the formula to be more integer friendly. Make sure your integers have the range to handle the maximum width*height.
Took the suggestion above and made it scale up/down within max height / width. Here the python code for it and also added support for rotating things while keeping within limites:
def _resize(image, dimensions, rotate=None): """ Resizes an image to be as close as possible to specified dimensions. Image is a django image-model-field.