Just by experiment I discovered that Java non static methods overrides all same named methods in scope even at static context. Even without allowing parameter overloading. Like
import java.util.Arrays;
import static java.util.Arrays.toString;
public class A {
public static void bar(Object... args) {
Arrays.toString(args);
toString(args); //toString() in java.lang.Object cannot be applied to (java.lang.Object[])
}
}
I can't find anything about this in spec. Is this a bug? If it isn't, are there any reasons to implement language like that?
UPD: Java 6 do not compile this example. The question is - why?
If you try following similar looking code then you will not get any compiler error
The reason this compiles and yours doesn't is that the
toString()
(or any other method defined in class Object) are still scoped to Object class because of Object being the parent of your class. Hence when compiler finds matching signature of those methods from Object class then it gives compiler error. In my example since Object class doesn't havesort(int[])
method hence compiler rightly matches it with the static import.It is not an override. If it did work,
this.toString()
would still access the method ofA
instead ofArrays.toString
as would be the case if overriding had occurred.The language specification explains that static imports only affect the resolution of
static
methods and types:Static imports do not shadow non-static methods or inner types.
So the
toString
does not shadow the non-static method. Since the nametoString
can refer to a non-static method ofA
, it does cannot refer to thestatic
method ofArrays
and thustoString
binds to the only method namedtoString
that is available in scope, which isString toString()
. That method cannot take any arguments so you get a compile error.Section 15.12.1 explains method resolution and would have to have been completely rewritten to allow shadowing of unavailable method names within
static
methods but not insidemember
methods.My guess is that the language designers wanted to keep method resolution rules simple, which means that the same name means the same thing whether it appears in a
static
method or not, and the only thing that changes is which are available.The explanation is simple although it doesn't change the fact that the behavior is highly unintuitive:
When resolving the method to be invoked the first thing the compiler does is find the smallest enclosing scope that has a method of the right name. Only then come other things like overload resolution and co in game.
Now what is happening here is that the smallest enclosing scope that contains a
toString()
method is class A which inherits it fromObject
. Hence we stop there and don't search farther. Sadly next the compiler tries to find the best fit of the methods in the given scope and notices that it can't call any of those and gives an error.Which means never statically import methods with a name that is identical to a method in Object, because methods that are naturally in scope take precedence over static imports (the JLS describes method shadowing in detail, but for this problem I think it's much simpler to just remember that).
Edit: @alf kindly submitted the right part of the JLS that describes the method invocation for those who want the whole picture. It's rather complex, but then the problem isn't simple either so that's to be expected.
I do not think it is a bug or something different from normal import. For example, in case of normal import, if you have a private class with the same name as imported one the imported one will not be reflected.