Simple Convention Automapper for two-way Mapping (

2019-03-09 14:50发布

UPDATE: this stuff has evolved into a nice project, see it at http://valueinjecter.codeplex.com


check this out, I just wrote a simple automapper, it takes the value from the property with the same name and type of one object and puts it into another, and you can add exceptions (ifs, switch) for each type you may need

so tell me what do you think about it ?

I did it so I could do something like this:

Product –> ProductDTO

ProductDTO –> Product

that's how it begun:

I use the "object" type in my Inputs/Dto/ViewModels for DropDowns because I send to the html a IEnumerable<SelectListItem> and I receive a string array of selected keys back

 public void Map(object a, object b)
    {
        var pp = a.GetType().GetProperties();
        foreach (var pa in pp)
        {
            var value = pa.GetValue(a, null);

            // property with the same name in b
            var pb = b.GetType().GetProperty(pa.Name);
            if (pb == null)
            {
                //no such property in b
                continue;
            }

            if (pa.PropertyType == pb.PropertyType)
            {
                pb.SetValue(b, value, null);
            }

        }
    }

UPDATE: the real usage:
the Build methods (Input = Dto):

        public static TI BuildInput<TI, T>(this T entity) where TI: class, new()
        {
            var input = new TI();
            input = Map(entity, input) as TI;
            return input;
        }

        public static T BuildEntity<T, TI, TR>(this TI input)
            where T : class, new()
            where TR : IBaseAdvanceService<T>
        {               
            var id = (long)input.GetType().GetProperty("Id").GetValue(input, null);
            var entity = LocatorConfigurator.Resolve<TR>().Get(id) ?? new T();
            entity = Map(input, entity) as T;
            return entity;
        }

        public static TI RebuildInput<T, TI, TR>(this TI input)
            where T: class, new()
            where TR : IBaseAdvanceService<T>
            where TI : class, new()
        {

                return input.BuildEntity<T, TI, TR>().BuildInput<TI, T>();
            }

in the controller:

    public ActionResult Create()
    { 
        return View(new Organisation().BuildInput<OrganisationInput, Organisation>());
    }

    [AcceptVerbs(HttpVerbs.Post)]
    public ActionResult Create(OrganisationInput o)
    {
        if (!ModelState.IsValid)
        {
            return View(o.RebuildInput<Organisation,OrganisationInput, IOrganisationService>());                
        }
        organisationService.SaveOrUpdate(o.BuildEntity<Organisation, OrganisationInput, IOrganisationService>());
        return RedirectToAction("Index");
    }

The real Map method

public static object Map(object a, object b)
        {
            var lookups = GetLookups();

            var propertyInfos = a.GetType().GetProperties();
            foreach (var pa in propertyInfos)
            {
                var value = pa.GetValue(a, null);

                // property with the same name in b
                var pb = b.GetType().GetProperty(pa.Name);
                if (pb == null)
                {
                    continue;
                }

                if (pa.PropertyType == pb.PropertyType)
                {
                    pb.SetValue(b, value, null);
                }
                else if (lookups.Contains(pa.Name) && pa.PropertyType == typeof(LookupItem))
                {
                    pb.SetValue(b, (pa.GetValue(a, null) as LookupItem).GetSelectList(pa.Name), null);
                }
                else if (lookups.Contains(pa.Name) && pa.PropertyType == typeof(object))
                {
                    pb.SetValue(b, pa.GetValue(a, null).ReadSelectItemValue(), null);
                }
                else if (pa.PropertyType == typeof(long) && pb.PropertyType == typeof(Organisation))
                {
                    pb.SetValue(b, pa.GetValue<long>(a).ReadOrganisationId(), null);
                }
                else if (pa.PropertyType == typeof(Organisation) && pb.PropertyType == typeof(long))
                {
                    pb.SetValue(b, pa.GetValue<Organisation>(a).Id, null);
                }
            }

            return b;
        }

4条回答
爷、活的狠高调
2楼-- · 2019-03-09 15:04

you can add exceptions (ifs, switch) for each type you may need

You're not going to do this. Seriously. Case statements acting on object types are bad OOP style. I mean, really bad. Like driving with a drink of Vodka inside your stomach. It may work for some time, but eventually you get into trouble.

OK Jimmy told you not to use AutoMapper... but I bet he meant something else. Now, have you invented something different - something that make Jimmy happy? ;-) No, you just made your own half-rolled AutoMapper. And Jimmy told you not to use it! ;-)

So here's my suggestion: ignore what Jimmy says, just think yourself.. and use AutoMapper ;-)

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\"骚年 ilove
3楼-- · 2019-03-09 15:18

One thing you might want to add is to cache the reflection bits. If you map an object twice, you probably don't want to look up all the reflection stuff again. Also, things like GetValue and SetValue are quite slow, I switched to late-bound delegates + Reflection.Emit to speed things up.

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萌系小妹纸
4楼-- · 2019-03-09 15:21

Just use AutoMapper. This is fine, but it'll grow into a mini project.

Just some things AM (the real one) does is:

  • reporting if you have properties that can't be mapped to
  • flattening objects
  • providing hooks for you to customise some aspects, not in a big switch statement
  • using Expression.Compile for perf reasons rather than reflection directly

But it's certainly an interesting space to mess about in, and the idea of auto mapping is certainly useful.

A bit like DI in 15 or 33 lines vs NInject or its friends - cool, but why?.

I take it you've read the article and comments regarding 2 way mapping on Jimmy's blog ?

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神经病院院长
5楼-- · 2019-03-09 15:26

Just a thought:

One might wonder what the point of an abstraction is if the abstraction is so easily mapped to that being abstracted.

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