Attributed string with custom fonts in storyboard

2019-03-07 20:46发布

We are using custom fonts in our project. It works well in Xcode 5. In Xcode 6, it works in plain text, attributed string in code. But those attributed strings set in storyboard all revert to Helvetica when running on simulator or device, although they look all right in storyboard.

I'm not sure if it's a bug of Xcode 6 or iOS 8 SDK, or the way to use custom fonts is changed in Xcode 6 / iOS 8?

14条回答
冷血范
2楼-- · 2019-03-07 21:23

Met the same problem: the attribute font for UILabel in storyboard didn't work in run time. Using this UIFont+IBCustomFonts.m works for me https://github.com/deni2s/IBCustomFonts

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冷血范
3楼-- · 2019-03-07 21:23

I have struggled with this bug: UILabel displays correctly in IB with custom font but does not display correctly on device or simulator (font is included in the project and is used in plain UILabels).

Finally found Attributed String Creator on (Mac) App Store. Generates code to be placed in your app in the appropriate place. Fantastic. I am not the creator, just a happy user.

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地球回转人心会变
4楼-- · 2019-03-07 21:28

You can add custom fonts to font book.

Step1: Click on manage fonts. It opens the font book.

enter image description here

Step2: Click on plus and add your fonts.

enter image description here

Next time when you click on font with attributed text newly added font also will show in the list. But make sure your custom font added in info.plist and bundle resources.

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5楼-- · 2019-03-07 21:28

The same problem.

Solved: Just check Selectable in TextView. Without this i have standard System font.

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我想做一个坏孩纸
6楼-- · 2019-03-07 21:32

I was trying to get tableView cells with text having multiple paragraphs. The attributed strings seemed to be a way to get extra space between the paragraphs (something a bit nicer looking than doing two line-feeds in the string). Came across this and other posts when I discovered that the IB settings didn't apply at run time when you wanted to put different text in the cell.

The main thing I came up with was adding an extension to String (using Swift) to create an attributed string with certain characteristics. Example here uses the Marker Felt font, as it is easily distinguishable from Helvetica. The example also shows a little extra bit of spacing between paragraphs to make them more distinct from each other.

extension String {
func toMarkerFelt() -> NSAttributedString {
    var style = NSMutableParagraphStyle()
    style.paragraphSpacing = 5.0
    let markerFontAttributes : [NSObject : AnyObject]? = [
        NSFontAttributeName : UIFont(name: "Marker Felt", size: 14.0)!,
        NSParagraphStyleAttributeName: style,
        NSForegroundColorAttributeName : UIColor.blackColor()
    ]
    let s = NSAttributedString(string: self, attributes: markerFontAttributes)
    return s
    }
}

Then, in my custom tableViewCell, you send it the text you want and it converts it to an attributed string on the UILabel.

//  MarkerFeltCell.swift
class MarkerFeltCell: UITableViewCell {
@IBOutlet weak var myLabel: UILabel!
func configureCellWithString(inputString : String) {
    myLabel.attributedText = inputString.toMarkerFelt()
}}

In the view controller with the tableView, you should register your cell in viewDidLoad() -- I used a nib, so something like:

let cellName = "MarkerFeltCell"
tableView.registerNib(UINib(nibName: cellName, bundle: nil), forCellReuseIdentifier: cellName)

To get the cell to figure out how tall it should be, make a prototype cell that is used to get size info, and is never added into the tableView. So, in your view controller's variables:

var prototypeSummaryCell : MarkerFeltCell? = nil

Then in (probably override - depending on your view controller) heightForRowAtIndexPath:

override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
        // ...
    if xib == "MarkerFeltCell" {
            if prototypeCell == nil {
                prototypeCell = tableView.dequeueReusableCellWithIdentifier(xib) as? MarkerFeltCell
            }
            let width : CGFloat = tableView.bounds.width
            let height : CGFloat = prototypeCell!.bounds.height
            prototypeCell?.bounds = CGRect(x: 0, y: 0, width: width, height: height)
            configureCell(prototypeCell!, atIndexPath: indexPath)
            prototypeSummaryCell?.layoutIfNeeded()
            let size = prototypeSummaryCell!.contentView.systemLayoutSizeFittingSize(UILayoutFittingCompressedSize)
            let nextHeight : CGFloat = ceil(size.height + 1.0)
            return nextHeight
    } else {  // ...

In the above code, the prototypeCell will be filled in the first time it is needed. The prototypeCell is then used to figure out the height for the cell after going through the autosizing process. You will need to round up the height with the ceil() function. I also added in some extra fudge factor.

The final code bit is how you configure the text for the cell. For this example, simply:

func configureCell(cell :UITableViewCell, atIndexPath indexPath: NSIndexPath) {
    if let realCell = cell as? MarkerFeltCell  {
        realCell.configureCellWithString("Multi-line string.\nLine 2.\nLine 3.")    // Use \n to separate lines
    }
}

Also, here is a shot of the nib. Pinned the label to the edges of the cell (with margin desired), but used a "Greater Than or Equal" constraint, with a less than "Required" priority for the bottom constraint.

Cell constraints

Set the label's font to Attributed. Actual IB font didn't matter.

LabelFont

The result in this case:

CellResults

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姐就是有狂的资本
7楼-- · 2019-03-07 21:36

@Hamidptb solution works, make sure to get the correct name of the font (once you've added it to Font Book)

  • Open the Font Book application, navigate to your font then press Command+I. The PostScript name is the font name you want to use here:

    UILabel.appearance().font = UIFont(name: "PostScriptName", size: 17)

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