I'm trying to make a mute button for in my android game menu, so when I press the button, the texture changes from a playing speaker symbol to a muted speaker symbol (which I've already made in Photoshop).
So when the audio is playing it will have a 'speaker' symbol, but when I press it, it will change to a 'muted speaker' symbol (a speaker with a cross).
Thanks in advance, any help is appreciated!
You can also use UI button in this way:
first we make a maintexture as the texture that is always used and on awake we put our texture1(speaker) assign to it and if button is pressed we change it to texture2(mute)