How do I make UITableViewCell's ImageView a fi

2019-01-05 08:23发布

I have a bunch of images I am using for cell's image views, they are all no bigger than 50x50. e.g. 40x50, 50x32, 20x37 .....

When I load the table view, the text doesn't line up because the width of the images varies. Also I would like small images to appear in the centre as opposed to on the left.

Here is the code I am trying inside my 'cellForRowAtIndexPath' method

cell.imageView.autoresizingMask = ( UIViewAutoresizingNone );
cell.imageView.autoresizesSubviews = NO;
cell.imageView.contentMode = UIViewContentModeCenter;
cell.imageView.bounds = CGRectMake(0, 0, 50, 50);
cell.imageView.frame = CGRectMake(0, 0, 50, 50);
cell.imageView.image = [UIImage imageWithData: imageData];

As you can see I have tried a few things, but none of them work.

14条回答
Ridiculous、
2楼-- · 2019-01-05 08:58

The regular UITableViewCell works well to position things but the cell.imageView doesn't seem to behave like you want it to. I found that it's simple enough to get the UITableViewCell to lay out properly by first giving the cell.imageView a properly sized image like

// Putting in a blank image to make sure text always pushed to the side.
UIGraphicsBeginImageContextWithOptions(CGSizeMake(kGroupImageDimension, kGroupImageDimension), NO, 0.0);
UIImage *blank = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
cell.imageView.image = blank;

Then you can just connect up your own properly working UIImageView with

// The cell.imageView increases in size to accomodate the image given it.
// We don't want this behaviour so we just attached a view on top of cell.imageView.
// This gives us the positioning of the cell.imageView without the sizing
// behaviour.
UIImageView *anImageView = nil;
NSArray *subviews = [cell.imageView subviews];
if ([subviews count] == 0)
{
    anImageView = [[UIImageView alloc] init];
    anImageView.translatesAutoresizingMaskIntoConstraints = NO;
    [cell.imageView addSubview:anImageView];

    NSLayoutConstraint *aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:cell.imageView attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0.0];
    [cell.imageView addConstraint:aConstraint];

    aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:cell.imageView attribute:NSLayoutAttributeCenterY multiplier:1.0 constant:0.0];
    [cell.imageView addConstraint:aConstraint];

    aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:0.0 constant:kGroupImageDimension];
    [cell.imageView addConstraint:aConstraint];

    aConstraint = [NSLayoutConstraint constraintWithItem:anImageView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:0.0 constant:kGroupImageDimension];
    [cell.imageView addConstraint:aConstraint];
}
else
{
    anImageView = [subviews firstObject];
}

Set the image on anImageView and it will do what you expect a UIImageView to do. Be the size you want it regardless of the image you give it. This should go in tableView:cellForRowAtIndexPath:

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劫难
3楼-- · 2019-01-05 08:59

This solution essentially draws the image as 'aspect fit' within the given rect.

CGSize itemSize = CGSizeMake(80, 80);
UIGraphicsBeginImageContextWithOptions(itemSize, NO, UIScreen.mainScreen.scale);
UIImage *image = cell.imageView.image;

CGRect imageRect;
if(image.size.height > image.size.width) {
    CGFloat width = itemSize.height * image.size.width / image.size.height;
    imageRect = CGRectMake((itemSize.width - width) / 2, 0, width, itemSize.height);
} else {
    CGFloat height = itemSize.width * image.size.height / image.size.width;
    imageRect = CGRectMake(0, (itemSize.height - height) / 2, itemSize.width, height);
}

[cell.imageView.image drawInRect:imageRect];
cell.imageView.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
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\"骚年 ilove
4楼-- · 2019-01-05 09:06

It's not necessary to rewrite everything. I recommend doing this instead:

Post this inside your .m file of your custom cell.

- (void)layoutSubviews {
    [super layoutSubviews];
    self.imageView.frame = CGRectMake(0,0,32,32);
}

This should do the trick nicely. :]

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倾城 Initia
5楼-- · 2019-01-05 09:06

image view add as a sub view to the tableview cell

UIImageView *imgView=[[UIImageView alloc] initWithFrame:CGRectMake(20, 5, 90, 70)];
imgView.backgroundColor=[UIColor clearColor];
[imgView.layer setCornerRadius:8.0f];
[imgView.layer setMasksToBounds:YES];
[imgView setImage:[UIImage imageWithData: imageData]];
[cell.contentView addSubview:imgView];
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叛逆
6楼-- · 2019-01-05 09:06

Better create an image view and add it as a sub view to the cell.Then you can get the desired frame size.

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\"骚年 ilove
7楼-- · 2019-01-05 09:06

This worked for me in swift:

Create a subclass of UITableViewCell (make sure you link up your cell in the storyboard)

class MyTableCell:UITableViewCell{
    override func layoutSubviews() {
        super.layoutSubviews()

        if(self.imageView?.image != nil){

            let cellFrame = self.frame
            let textLabelFrame = self.textLabel?.frame
            let detailTextLabelFrame = self.detailTextLabel?.frame
            let imageViewFrame = self.imageView?.frame

            self.imageView?.contentMode = .ScaleAspectFill
            self.imageView?.clipsToBounds = true
            self.imageView?.frame = CGRectMake((imageViewFrame?.origin.x)!,(imageViewFrame?.origin.y)! + 1,40,40)
            self.textLabel!.frame = CGRectMake(50 + (imageViewFrame?.origin.x)! , (textLabelFrame?.origin.y)!, cellFrame.width-(70 + (imageViewFrame?.origin.x)!), textLabelFrame!.height)
            self.detailTextLabel!.frame = CGRectMake(50 + (imageViewFrame?.origin.x)!, (detailTextLabelFrame?.origin.y)!, cellFrame.width-(70 + (imageViewFrame?.origin.x)!), detailTextLabelFrame!.height)
        }
    }
}

In cellForRowAtIndexPath , dequeue the cell as your new cell type:

    let cell = tableView.dequeueReusableCellWithIdentifier("MyCell", forIndexPath: indexPath) as! MyTableCell

Obviously change number values to suit your layout

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