How to use vagrant on multiple projects

2019-03-03 02:19发布

I'm new to Vagrant and I'm trying out PuPHPet in order to get things up and running. I can get a debian box up and running and ssh into it. It's more the workflow I'm unclear on.

At the moment I'm downloading the PuPHPet config into a folder called vagrant which I can cd/ into and run vagrant up then vagrant ssh. What I'm confused about is am I doing it wrong in terms of where I've placed the files.

Do you download the set up files on a per project basis, directly into the project directory? Or do I download this into a directory, for instance C:/sites/vagrant and then this directory runs my environments and the config files point towards the project folders such as C:/sites/project_one.

In my mind the PuPHPeT setup it what then gets used for all projects if I want it on debian as per what I chose via the GUI. But I'm really confused!

1条回答
Evening l夕情丶
2楼-- · 2019-03-03 02:43

Short Answer


I recommend that you keep your PuPHPet files, the resulting Vagrantfile and its environment in a directory separate from your site (source) files directory because this seems more organized and secure to me. It is perfectly fine to set up a new virtual machine for each project, but I prefer to set up one single Vagrant box and have it service all of my projects at once so I'm not constantly putting boxes up-and-down as I switch between projects.


Explanation


To do this, configure your "Shared Folder Pairs" on PuPHPet.com to map your Folder Source (the /source/code/path/name where your source files are on your main computer) to the Folder Target (the /destination/path/name on the Vagrant-generated virtual machine where your Vagrant-generated web server can find them) for each of your projects (screenshot). Configure the web server (using PuPHPet's Web Servers configuration page) to reference such /destination/path/name directories, which maps those working files to a usable server name, server alias and document root.

As a warning, do NOT use the /var/www folder directly as a Folder Target. In some configurations, this will cause Apache to fail installation when provisioning with Vagrant.

In the config.yaml file created by PuPHPet, you'll see entries like this:

synced_folder:
    vflsf_12randomlettersandnumbers:
        source: /Users/unrivaled/www-development-source-files
        target: /var/www/dev

On PuPHPet.com, where you would configure your environment, there is a section where you configure your "Shared Folder Pairs." This is where you tell Vagrant where your files are now (on your main computer) and where you want them to appear in your Vagrant-generated virtualized environment.

An important concept to grasp here is my use of the words "are" and "appear."

Your files "are" on your computer - the one you are presumably using to edit and debug your projects, and from which you want to run PuPHPet to host a Vagrant-generated web server. This is your "host" operating system, and your development files (source code) will always simply reside here. You will never need to copy them back-and-forth between your main computer and the Vagrant-generated web server.

By contrast, your files "appear" on the Vagrant-generated web server created when you run vagrant up, which generates a "guest" operating system in a Vagrant-generated virtualized environment where the web server, database engines and so forth run. Note that you are not copying files there (onto the "guest" operating system). Instead, Vagrant will cause them to appear there for you, per your use of the "Shared Folder Pairs" mentioned earlier:

Folder Source represents the location on your main computer (the "host" operating system), where your source files reside.

Folder Target represents the location on your virtual computer (the "guest" operating system), where you want Vagrant to make them visible in the guest OS.

In this way, you simply edit your files in your development environment, wherever they happen to be now; and Vagrant will make sure your Vagrant-generated web server sees those files instantly, live, in real time. Even if you vagrant destroy this generated web server environment, your source files will be completely untouched. Simply recreate a new environment (vagrant up), and bam! There you go. Back in business.

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