I have a bitmap with rounded corners method:
Code:
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
BitmapDrawable TileMe = new BitmapDrawable(output);
TileMe.setTileModeX(Shader.TileMode.REPEAT);
TileMe.setTileModeY(Shader.TileMode.REPEAT);
Canvas canvas = new Canvas(TileMe);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = pixels;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
This is only making the image with rounded corners and also corners are not smooth, now how can i make it to tile with repeat mode along with rounded corners?
Finally i have solved it !!!
apply this too your image view.
Hope it will help someone in future.
Happy Coding :)
Try out with extend
BitmapDrawable
and override thepaint()
method to set the image in tile mode:In this method we avoid creating a new bitmap having the size of the view.
It can be set to the view like this:
Check out its reference HERE