I've got a custom cache dependency
class MyCacheDependency : CacheDependency
{
private const int PoolInterval = 5000;
private readonly Timer _timer;
private readonly string _readedContent;
public MyCacheDependency()
{
_timer = new Timer(CheckDependencyCallback, this, PoolInterval, PoolInterval);
_readedContent = ReadContentFromFile();
}
private void CheckDependencyCallback(object sender)
{
lock (_timer)
{
if (_readedContent != ReadContentFromFile())
{
NotifyDependencyChanged(sender, EventArgs.Empty);
}
}
}
private static string ReadContentFromFile()
{
return File.ReadAllText(@"C:\file.txt");
}
protected override void DependencyDispose()
{
if (_timer != null) _timer.Dispose();
base.DependencyDispose();
}
}
It works perfectly, but Im wondering how to make a refresh of all the object in one time. Here I put into cache 2 objects
Cache.Insert("c1", "var1", new MyCacheDependency());
Cache.Insert("c2", "vae2", new MyCacheDependency());
Its fine, but when c1 will detect change how to force c2 to don't wait 5 seconds to check but I want to call itself DependencyDispose when c1 do it.
In other words, if c1 detects change, c2 also should call DependencyDispose
Maybe you could add a static event which would be fired in your CheckDependencyCallback()-method. In your constructor for the MyCacheDependency you would then attach an eventhandler. When the event is fired you could call NotifyDependencyChanged or DependencyDispose from there. In this way all MyCacheDependency-objects would react to a change.