For some reason, my function is only returning the first element in my array and I cannot figure out why the rest of the array goes out of scope. The function takes two integer arrays, adds their respective elements, and puts the sum into a third array which is returned.
Here is my code:
#include <stdio.h>
/* count digits, white space, others */
int *sumarrays(int arr1[], size_t arr1len, int arr2[], size_t arr2len);
void main() {
int arr1[10];
size_t arr1len = 10;
int arr2[10] = { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 };
size_t arr2len = 10;
int i;
int *x;
arr1[0] = 2;
arr1[1] = 3;
arr1[2] = 2;
arr1[3] = 2;
arr1[4] = 2;
arr1[5] = 2;
arr1[6] = 3;
arr1[7] = 2;
arr1[8] = 2;
arr1[9] = 2;
//printf("%d\t%d\t%d\n", arr1, *arr1, *(arr1 + 1));
x = sumarrays(arr1, arr1len, arr2, arr2len);
for (i = 0; i < 10; i++) {
printf("Array1: %d\tArray 2: %d\tX = %d\n", arr1[i], arr2[i], x[i]);
}
//return 0;
}
int *sumarrays(int arr1[], size_t arr1len, int arr2[], size_t arr2len) {
int i;
int total[10];
for (i = 0; i < 10; i++) {
total[i] = *(arr1 + i) + *(arr2 + i);
}
for (i = 0; i < 10; i++) {
printf("%d\t", total[i]);
}
printf("\n");
return total;
}
Here is the output:
4 5 4 4 4 4 5 4 4 4
Array1: 2 Array 2: 2 X = 4
Array1: 3 Array 2: 2 X = 1974388256
Array1: 2 Array 2: 2 X = -161927102
Array1: 2 Array 2: 2 X = 2686628
Array1: 2 Array 2: 2 X = 8670801
Array1: 2 Array 2: 2 X = 0
Array1: 3 Array 2: 2 X = 27
Array1: 2 Array 2: 2 X = 2686540
Array1: 2 Array 2: 2 X = 4
Array1: 2 Array 2: 2 X = 2686916
The first line is the sum array elements from within the function. The remainder is what happens in the main().
What am I missing?
*edit* ANSWERED
Thank you everyone for the help! I actually learned C and C++ a while ago but have recently started to go back and fine tune my knowledge. Really appreciate all the help.
The main answers were
1) Statically allocate memory (using the static keyword)
2) Dynamically allocate memory (using malloc())
3) Make the variable global
4) Pass the result total() as an argument to the function so it doesn't go out of scope.
The problem is that when
sumarrays
returns, thetotal
array ceases to exist1, so the pointer value thatmain
receives is no longer valid. In short, you cannot return arrays from a function like this.You have several options.
The first (and IMO the preferred option) is to pass the
total
array as one of your parameters, and make the caller responsible for setting aside enough memory:In this method, the caller (
main
) is responsible for knowing how big the target array needs to be and setting aside the memory for it. The helps decouple thesumarrays
function frommain
because it doesn't have to rely on information that isn't explicitly specified by the parameter list (such as the array sizes). With this approach, you're not limited to arrays of size 10.A second option is to declare
total
such that it doesn't go away aftersumarrays
exits. You can do this by either declaring it at file scope (as in ryyker's answer), or by declaring itstatic
within thesumarrays
function:With this approach, the
total
array will be allocated at program startup and held until the program terminates. What makes this approach less desireable is that you have only a single instance of thattotal
array, which is shared across all calls tosumarrays
. The function is no longer re-entrant; ifsumarrays
called another function that calledsumarrays
, then whatever the first call had written tototal
would be clobbered by the second call (thestrtok
library function has this problem, which has caused much heartburn in the past). Your code obviously doesn't have this problem, but it's something to be aware of. Don't declare thingsstatic
if you don't have to.The final option is for
sumarrays
to allocate the memory fortotal
dynamically (as in haccks' and merlin2011's answers). That avoids the re-entrancy issue, but now you have to deal with memory management. C isn't your mother and won't clean up after you, so any memory you allocate withmalloc
orcalloc
you have to release withfree
2.1. Logically speaking, anyway; the memory is obviously still there, but it's been made available for the rest of the system to use, and has been overwritten in the time it took for your program to return to the
main
function.2. Most platforms will reclaim dynamically allocated memory when the program exits, but a few (admittedly older, oddball platforms) may not. Also, for long-running programs (servers, daemons, etc.), you have to be very careful to release any memory you allocated and no longer need, otherwise you will eventually run out.
You can't return a pointer to an automatic local variable.
total
is an automatic local variable and it doesn't exist after function body executed.Pointer to
static
local variable or dynamically allocated variable can be returned. Changeint total[10];
toNo, it returns a pointer to the first element - and the entire array goes out of scope. Any data you see that happens to remain as it was in the function is by luck rather than judgement, and you cannot use it as it is released for use by other functions.
Arrays are not first class data types in C - you cannot return an array by copy.
The normal solution is to have the array owned by the caller and to pass its address and size to the function.
Other less common and generally ill-advised possibilities are either to return a struct containing the array (a struct is a first class data type), but to do that is somewhat inefficient in many cases, or to dynamically allocate the array within the function, but it is not a particularly good idea since the caller has the responsibility of freeing that memory and may not be aware of that responsibility - it is a recipe for a memory leak.
I agree with every other answer regarding automatic (stack) and heap memory. All good approaches, however global variables on the stack are also an option. It is important to note that it was not that you chose to use stack memory, but that it was also local in scope. Locally scoped automatic variables die when the function that created them returns. However, globally scoped variables, also stored using stack memory, live for the duration of your program, and therefore provide an alternative approach to solve your problem...
A one line change will result in your code running, change your local copy of
total
(automatic scope) to a global:With this approach, global scope of variable allows your return to be successful. The array
total
keeps it's existence on stack until program exits.You are doing stack allocation for your array, and stack-allocated storage goes away when a function returns. Use heap allocation instead.
Change
int total[10];
to
int* total = malloc(10*sizeof(int))
.of course, that means you must also
free
the memory after you are done with it. In this case, before thereturn 0;
in main, you need to