I am trying to reproduce the left plot of this animation in python using matplotlib.
I am able to generate the vector arrows using the 3D quiver function, but as I read here, it does not seem possible to set the lengths of the arrows. So, my plot does not look quite right:
So, the question is: how do I generate a number of 3D arrows with different lengths? Importantly, can I generate them in such a way so that I can easily modify for each frame of the animation?
Here's my code so far, with the not-so-promising 3D quiver approach:
import numpy as np
import matplotlib.pyplot as plt
import mpl_toolkits.mplot3d.axes3d
ax1 = plt.subplot(111,projection='3d')
t = np.linspace(0,10,40)
y = np.sin(t)
z = np.sin(t)
line, = ax1.plot(t,y,z,color='r',lw=2)
ax1.quiver(t,y,z, t*0,y,z)
plt.show()
Another solution is to call
ax.quiever
on each arrow, individually - with each call having an ownlength
attribute. This is not very efficient but it will get you going.And there's no need to change MPL-code
As Azad suggests, an inelegant, but effective, solution is to simply edit the mpl_toolkits/mplot3d/axes3d.py to remove the normalization. Since I didn't want to mess with my actual matplotlib installation, I simply copied the axes3d.py file to the same directory as my other script and modified the line
to
(Be sure to change the correct line. There is another use of "norm" a few lines higher.) Also, to get axes3d.py to function correctly when it's outside of the mpl directory, I changed
to
And here is the nice animation that I was able to generate (not sure what's going wrong with the colors, it looks fine before I uploaded to SO).
And the code to generate the animation:
Now, if I could only get those arrows to look prettier, with nice filled heads. But that's a separate question...
EDIT: In the future, matplotlib will not automatically normalize the arrow lengths in the 3D quiver per this pull request.