I've got a utility that outputs a list of files required by a game. How can I run that utility within a C program and grab its output so I can act on it within the same program?
UPDATE: Good call on the lack of information. The utility spits out a series of strings, and this is supposed to be complete portable across Mac/Windows/Linux. Please note, I'm looking for a programmatic way to execute the utility and retain its output (which goes to stdout).
For simple problems in Unix-ish environments try
popen()
.From the man page:
If you use the read mode this is exactly what you asked for. I don't know if it is implemented in Windows.
For more complicated problems you want to look up inter-process communication.
popen is supported on Windows, see here:
http://msdn.microsoft.com/en-us/library/96ayss4b.aspx
If you want it to be cross-platform, popen is the way to go.