I am using clock_gettime() in my C++ program to get the current time. However, the return value is seconds since epoch in UTC. This code can get messed up in my time zone during daylight savings when the time shifts by one hour.
The system itself has NTP syncing it to always give the correct time in EST. Is there a way to get clock_gettime() to report the local time instead of UTC so I can avoid the daylight savings issue?
Realize that
time
also reports seconds since the beginning of 1970 (in atime_t
). If you take thetv_sec
member of thetimespec
and pass it tolocaltime
orlocaltime_r
, you should get what you want.And you can deal with the
tv_nsec
member of thetimespec
however you wish.If you are using Windows, you can use this GetTimeZoneInformation, but you have to include the Windows API.
Another methode to achieve this would be the struct tm. You will find the details here: struct tm. "The Daylight Saving Time flag (tm_isdst) is greater than zero if Daylight Saving Time is in effect, zero if Daylight Saving Time is not in effect, and less than zero if the information is not available." I think this is the easier way.
If you are able to use Boost, you can control all of this explicitly by using the date time libraries: http://www.boost.org/doc/libs/1_49_0/doc/html/date_time.html
I've had to deal with time on a variety of platforms and in a variety of languages, and I find the boost libraries wildly superior to anything else available.