I am currently having a problem using the MouseDragElementsBehavior from the Blend SDK when using a ItemsControl and a Custom Canvas. My custom canvas simply adds or removes the MouseDragElement from its children depending on a DependencyProperty. This worked just fine when I was manually adding Items to the Canvas' children but appears to have broken when moving to an ItemsControl.
I am currently using the following ItemsControl code:
<ItemsControl ItemsSource="{Binding Path=CanvasItems}">
<ItemsControl.DataContext>
<ViewModels:ViewModel/>
</ItemsControl.DataContext>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<my:CustomCanvas Background="Black" IsEditable="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}, Path=DataContext.CanEdit}" AllowDrop="{Binding RelativeSource={RelativeSource Self}, Path=IsEditable}" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
Adding the Drag Behavior in the Canvas.VisualChildrenChanged method does not allow the newly created object to be moved like before.
Do I need to add the Drag behavior to something other then the ContentPresenter that is passed to VisualChildrenChanged or provide a special style?
I don't really know the blend sdk behaviours, but I've worked with behaviours in general, so I hope the same mechanisms apply.
If you want to add a behaviour to the controls created by an ItemsControl the best way is adding it via a setter in the ItemsControl.ItemContainerStyle, though in this case I found it easier to add it in the ItemsControl.ItemTemplate
Something like