The following code was taken from https://sites.google.com/site/justinscsstuff/jogl-tutorial-2
import java.awt.Frame;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.media.opengl.*;
import javax.media.opengl.awt.GLCanvas;
public class SimpleScene {
public static void main(String[] args) {
GLProfile glp = GLProfile.getDefault();
GLCapabilities caps = new GLCapabilities(glp);
GLCanvas canvas = new GLCanvas(caps);
Frame frame = new Frame("AWT Window Test");
frame.setSize(300, 300);
frame.add(canvas);
frame.setVisible(true);
// by default, an AWT Frame doesn't do anything when you click
// the close button; this bit of code will terminate the program when
// the window is asked to close
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
It compiles without any problems, but when I use
java SimpleScene
I get the following error
C:\Users\Mitc\Drive\Google Drive\Game\Display>java SimpleScene
Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/opengl/GLCapabilitiesImmutable
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at sun.launcher.LauncherHelper.getMainMethod(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
Caused by: java.lang.ClassNotFoundException: javax.media.opengl.GLCapabilitiesImmutable
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 6 more
Any ideas as to what is going wrong?
As you have already compiled the file with JOGL jar files, you just need to make sure that you have these files in your classpath at runtime:
You need to use JOGL < v2.3 because the package names changed. Here's a link to the v2.2.4 jars. For some reason gluegen-rt.jar and jogl-all.jar were actually zip files which contained the real jars, so keep that in mind.
I realize this isn't the correct answer given when the OP originally posted, but I encountered the same error and thought I'd help out the next person.