What's with the Integer Cache inside Python?

2018-12-31 05:49发布

After dive into Python's source code, I find out that it maintains an array of PyInt_Objects ranging from int(-5) to int(256) (@src/Objects/intobject.c)

A little experiment proves it:

>>> a = 1
>>> b = 1
>>> a is b
True
>>> a = 257
>>> b = 257
>>> a is b
False

But if I run those code together in a py file (or join them with semi-colons), the result is different:

>>> a = 257; b = 257; a is b
True

I'm curious why they are still the same object, so I digg deeper into the syntax tree and compiler, I came up with a calling hierarchy listed below:

PyRun_FileExFlags() 
    mod = PyParser_ASTFromFile() 
        node *n = PyParser_ParseFileFlagsEx() //source to cst
            parsetoke() 
                ps = PyParser_New() 
                for (;;)
                    PyTokenizer_Get() 
                    PyParser_AddToken(ps, ...)
        mod = PyAST_FromNode(n, ...)  //cst to ast
    run_mod(mod, ...)
        co = PyAST_Compile(mod, ...) //ast to CFG
            PyFuture_FromAST()
            PySymtable_Build()
            co = compiler_mod()
        PyEval_EvalCode(co, ...)
            PyEval_EvalCodeEx()

Then I added some debug code in PyInt_FromLong and before/after PyAST_FromNode, and executed a test.py:

a = 257
b = 257
print "id(a) = %d, id(b) = %d" % (id(a), id(b))

the output looks like:

DEBUG: before PyAST_FromNode
name = a
ival = 257, id = 176046536
name = b
ival = 257, id = 176046752
name = a
name = b
DEBUG: after PyAST_FromNode
run_mod
PyAST_Compile ok
id(a) = 176046536, id(b) = 176046536
Eval ok

It means that during the cst to ast transform, two different PyInt_Objects are created (actually it's performed in the ast_for_atom() function), but they are later merged.

I find it hard to comprehend the source in PyAST_Compile and PyEval_EvalCode, so I'm here to ask for help, I'll be appreciative if some one gives a hint?

1条回答
无与为乐者.
2楼-- · 2018-12-31 06:37

Python caches integers in the range [-5, 256], so it is expected that integers in that range are also identical.

What you see is the Python compiler optimizing identical literals when part of the same text.

When typing in the Python shell each line is a completely different statement, parsed in a different moment, thus:

>>> a = 257
>>> b = 257
>>> a is b
False

But if you put the same code into a file:

$ echo 'a = 257
> b = 257
> print a is b' > testing.py
$ python testing.py
True

This happens whenever the parser has a chance to analyze where the literals are used, for example when defining a function in the interactive interpreter:

>>> def test():
...     a = 257
...     b = 257
...     print a is b
... 
>>> dis.dis(test)
  2           0 LOAD_CONST               1 (257)
              3 STORE_FAST               0 (a)

  3           6 LOAD_CONST               1 (257)
              9 STORE_FAST               1 (b)

  4          12 LOAD_FAST                0 (a)
             15 LOAD_FAST                1 (b)
             18 COMPARE_OP               8 (is)
             21 PRINT_ITEM          
             22 PRINT_NEWLINE       
             23 LOAD_CONST               0 (None)
             26 RETURN_VALUE        
>>> test()
True
>>> test.func_code.co_consts
(None, 257)

Note how the compiled code contains a single constant for the 257.

In conclusion, the Python bytecode compiler is not able to perform massive optimizations (like static types languages), but it does more than you think. One of these things is to analyze usage of literals and avoid duplicating them.

Note that this does not have to do with the cache, because it works also for floats, which do not have a cache:

>>> a = 5.0
>>> b = 5.0
>>> a is b
False
>>> a = 5.0; b = 5.0
>>> a is b
True

For more complex literals, like tuples, it "doesn't work":

>>> a = (1,2)
>>> b = (1,2)
>>> a is b
False
>>> a = (1,2); b = (1,2)
>>> a is b
False

But the literals inside the tuple are shared:

>>> a = (257, 258)
>>> b = (257, 258)
>>> a[0] is b[0]
False
>>> a[1] is b[1]
False
>>> a = (257, 258); b = (257, 258)
>>> a[0] is b[0]
True
>>> a[1] is b[1]
True

Regarding why you see that two PyInt_Object are created, I'd guess that this is done to avoid literal comparison. for example, the number 257 can be expressed by multiple literals:

>>> 257
257
>>> 0x101
257
>>> 0b100000001
257
>>> 0o401
257

The parser has two choices:

  • Convert the literals to some common base before creating the integer, and see if the literals are equivalent. then create a single integer object.
  • Create the integer objects and see if they are equal. If yes, keep only a single value and assign it to all the literals, otherwise, you already have the integers to assign.

Probably the Python parser uses the second approach, which avoids rewriting the conversion code and also it's easier to extend (for example it works with floats as well).


Reading the Python/ast.c file, the function that parses all numbers is parsenumber, which calls PyOS_strtoul to obtain the integer value (for intgers) and eventually calls PyLong_FromString:

    x = (long) PyOS_strtoul((char *)s, (char **)&end, 0);
    if (x < 0 && errno == 0) {
        return PyLong_FromString((char *)s,
                                 (char **)0,
                                 0);
    }

As you can see here the parser does not check whether it already found an integer with the given value and so this explains why you see that two int objects are created, and this also means that my guess was correct: the parser first creates the constants and only afterward optimizes the bytecode to use the same object for equal constants.

The code that does this check must be somewhere in Python/compile.c or Python/peephole.c, since these are the files that transform the AST into bytecode.

In particular, the compiler_add_o function seems the one that does it. There is this comment in compiler_lambda:

/* Make None the first constant, so the lambda can't have a
   docstring. */
if (compiler_add_o(c, c->u->u_consts, Py_None) < 0)
    return 0;

So it seems like compiler_add_o is used to insert constants for functions/lambdas etc. The compiler_add_o function stores the constants into a dict object, and from this immediately follows that equal constants will fall in the same slot, resulting in a single constant in the final bytecode.

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