I want to generate a QR-code image, convert it to PNG and return it as a HTTP response to my client.
To generate the QR-code I use ZXing. I already tested the conversion part by writing using a FileOutputStream
with MatrixToImageWriter.writeToStream(...)
. That works like a charm.
The web framework I am currently using is Spark (Version 1.1.1). The return of the handle(...)
-method is set as the response body. What am I doing wrong here?
With the current solution I get The image "http://localhost:4567/qrcode" cannot be displayed because it contains errors
when performing the GET-request with Firefox.
import java.io.ByteArrayOutputStream;
import java.io.OutputStream;
import static spark.Spark.get;
import spark.Request;
import spark.Response;
import spark.Route;
import com.google.gson.Gson;
import com.google.common.io.BaseEncoding;
import com.google.zxing.BarcodeFormat;
import com.google.zxing.client.j2se.MatrixToImageWriter;
import com.google.zxing.common.BitMatrix;
import com.google.zxing.qrcode.QRCodeWriter;
public class App {
public static void main(String[] args) {
get(new Route("/qrcode") {
@Override
public Object handle(Request request, Response response) {
// Test data
QrData data = new QrData("test");
// Data is wrapped in JSON
String json = new Gson().toJson(data);
// Transform JSON to QR-code PNG byte string
String qrString = "";
try {
qrString = generatePngQrCode(json);
} catch (Exception e) {
e.printStackTrace();
}
// Set response parameters
response.type("image/png");
response.status(200);
// Return response body
return qrString;
}
});
}
public String generatePngQrCode(String content) throws Exception {
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
// ZXing QR-code encoding
BitMatrix bitMatrix = new QRCodeWriter().encode(content, BarcodeFormat.QR_CODE, 400, 400);
// Convert to PNG image and write to stream
MatrixToImageWriter.writeToStream(bitMatrix, "png", outputStream);
// Encode to Base 64
return BaseEncoding.base64().encode(outputStream.toByteArray());
}
}
Use response.getRaw to obtain an OutputStream that should be used to write the PNG to (using MatrixToImageWriter).
Just went through this. You can write any file/binary data/output stream using the following code: