In FMS i want to use Shared objects to send messages in a chat application because its in real time. My question is...How do you use Shared Objects to send messages back and forth to users in a live chat application? Would this require Server-side scripting, client or both?
相关问题
- Add .so as php extension
- Error in dyn.load(dllfile) : unable to load shared
- h.264 live stream
- NetStream.appendBytes
- How would I go about sharing variables in a C++ cl
相关文章
- How would I go about sharing variables in a C++ cl
- Shared Variable Among Ruby Processes
- How can you determine what Perl module is causing
- AS3保存共享对象时间表(AS3 Saving a sharedObject timeline)
- 是否有对移动应用(iOS版/ Android设备)与AIR创建LocalShared对象大小限制?(
- 如何使用远程共享对象在AS3和Red5的(How to use remote SharedObjec
- FFmpeg的流转码(FFmpeg Stream Transcoding)
- FFmpeg的流转码(FFmpeg Stream Transcoding)
You'll only need to write some code on the server-side for specific functionalities, such as security features (if not all the users can send messages for example).
On the client side, you need to:
SyncEvent
.From there, every time a client will add, update or delete a property of the sharedObject using the
setProperty()
method, all the connected clients will receive aSyncEvent
.