I have encountered the following code:
#include<iostream>
using namespace std;
int i = 1;
int main(int argc,char ** argv)
{
int i = i;
cout<<i<<endl; // which i?
return 0;
}
It can pass the compile, but gives the wrong answer, how to explain this?
Variables in deeper scopes will override the variables with the same name in a higher scope. To access a global variable, precede the name with
::
the Local variable is accessible, analogous to calling two people with a same name, one inside the room, and one outside the room. The one who is in the scope you are trying to access it , hears it.
When you have two variable with same name, one is global and other is local. Then in this case local variable will get in use only in that particular scope. And global variable is unused.
Now, coming to your problem
int i = i;
compiles without any error but when you run the program it will produce error because locali
has indeterminate value.The
int i = i;
statement inmain()
declares a local variable that hides the global variable.It initializes itself with itself (which has an indeterminate value). So the global
i
simply isn't used.The concept most answers are describing is called shadowing.
Variables in the innermost scope will override variables with the same Name without warning.