XDocument or XmlDocument

2018-12-31 05:56发布

I am now learning XmlDocument but I've just ran into XDocument and when I try to search the difference or benefits of them I can't find something useful, could you please tell me why you would use one over another ?

8条回答
呛了眼睛熬了心
2楼-- · 2018-12-31 06:08

XDocument is from the LINQ to XML API, and XmlDocument is the standard DOM-style API for XML. If you know DOM well, and don't want to learn LINQ to XML, go with XmlDocument. If you're new to both, check out this page that compares the two, and pick which one you like the looks of better.

I've just started using LINQ to XML, and I love the way you create an XML document using functional construction. It's really nice. DOM is clunky in comparison.

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怪性笑人.
3楼-- · 2018-12-31 06:11

As mentioned elsewhere, undoubtedly, Linq to Xml makes creation and alteration of xml documents a breeze in comparison to XmlDocument, and the XNamespace ns + "elementName" syntax makes for pleasurable reading when dealing with namespaces.

One thing worth mentioning for xsl and xpath die hards to note is that it IS possible to still execute arbitrary xpath 1.0 expressions on Linq 2 Xml XNodes by including:

using System.Xml.XPath;

and then we can navigate and project data using xpath via these extension methods:

For instance, given the Xml document:

<xml>
    <foo>
        <baz id="1">10</baz>
        <bar id="2" special="1">baa baa</bar>
        <baz id="3">20</baz>
        <bar id="4" />
        <bar id="5" />
    </foo>
    <foo id="123">Text 1<moo />Text 2
    </foo>
</xml>

We can evaluate:

var node = xele.XPathSelectElement("/xml/foo[@id='123']");
var nodes = xele.XPathSelectElements(
"//moo/ancestor::xml/descendant::baz[@id='1']/following-sibling::bar[not(@special='1')]");
var sum = xele.XPathEvaluate("sum(//foo[not(moo)]/baz)");
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看淡一切
4楼-- · 2018-12-31 06:24

in addition to W0lands comment above, the same applies when building Unity3D projects for Windows 8. You'll need to use XDocument in this scenario too.

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流年柔荑漫光年
5楼-- · 2018-12-31 06:26

I believe that XDocument makes a lot more object creation calls. I suspect that for when you're handling a lot of XML documents, XMLDocument will be faster.

One place this happens is in managing scan data. Many scan tools output their data in XML (for obvious reasons). If you have to process a lot of these scan files, I think you'll have better performance with XMLDocument.

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若你有天会懂
6楼-- · 2018-12-31 06:32

If you're using .NET version 3.0 or lower, you have to use XmlDocument aka the classic DOM API. Likewise you'll find there are some other APIs which will expect this.

If you get the choice, however, I would thoroughly recommend using XDocument aka LINQ to XML. It's much simpler to create documents and process them. For example, it's the difference between:

XmlDocument doc = new XmlDocument();
XmlElement root = doc.CreateElement("root");
root.SetAttribute("name", "value");
XmlElement child = doc.CreateElement("child");
child.InnerText = "text node";
root.AppendChild(child);
doc.AppendChild(root);

and

XDocument doc = new XDocument(
    new XElement("root",
                 new XAttribute("name", "value"),
                 new XElement("child", "text node")));

Namespaces are pretty easy to work with in LINQ to XML, unlike any other XML API I've ever seen:

XNamespace ns = "http://somewhere.com";
XElement element = new XElement(ns + "elementName");
// etc

LINQ to XML also works really well with LINQ - its construction model allows you to build elements with sequences of sub-elements really easily:

// Customers is a List<Customer>
XElement customersElement = new XElement("customers",
    customers.Select(c => new XElement("customer",
        new XAttribute("name", c.Name),
        new XAttribute("lastSeen", c.LastOrder)
        new XElement("address",
            new XAttribute("town", c.Town),
            new XAttribute("firstline", c.Address1),
            // etc
    ));

It's all a lot more declarative, which fits in with the general LINQ style.

Now as Brannon mentioned, these are in-memory APIs rather than streaming ones (although XStreamingElement supports lazy output). XmlReader and XmlWriter are the normal ways of streaming XML in .NET, but you can mix all the APIs to some extent. For example, you can stream a large document but use LINQ to XML by positioning an XmlReader at the start of an element, reading an XElement from it and processing it, then moving on to the next element etc. There are various blog posts about this technique, here's one I found with a quick search.

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泪湿衣
7楼-- · 2018-12-31 06:34

I am surprised none of the answers so far mentions the fact that XmlDocument provides no line information, while XDocument does (through the IXmlLineInfo interface).

This can be a critical feature in some cases (for example if you want to report errors in an XML, or keep track of where elements are defined in general) and you better be aware of this before you happily start to implement using XmlDocument, to later discover you have to change it all.

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