GNU gcc/ld - wrapping a call to symbol with caller

2019-01-04 01:53发布

to clarify, my question refers to wrapping/intercepting calls from one function/symbol to another function/symbol when the caller and the callee are defined in the same compilation unit with the GCC compiler and linker.

I have a situation resembling the following:

/* foo.c */
void foo(void)
{
  /* ... some stuff */
  bar();
}

void bar(void)
{
  /* ... some other stuff */
}

I would like to wrap calls to these functions, and I can do that (to a point) with ld's --wrap option (and then I implement __wrap_foo and __wrap_bar which in turn call __real_foo and __real_bar as expected by the result of ld's --wrap option).

gcc -Wl,--wrap=foo -Wl,--wrap=bar ...

The problem I'm having is that this only takes effect for references to foo and bar from outside of this compilation unit (and resolved at link time). That is, calls to foo and bar from other functions within foo.c do not get wrapped.

calls from within the compilation unit get resolved before the linker's wrapping

I tried using objcopy --redefine-sym, but that only renames the symbols and their references.

I would like to replace calls to foo and bar (within foo.o) to __wrap_foo and __wrap_bar (just as they get resolved in other object files by the linker's --wrap option) BEFORE I pass the *.o files to the linker's --wrap options, and without having to modify foo.c's source code.

That way, the wrapping/interception takes place for all calls to foo and bar, and not just the ones taking place outside of foo.o.

Is this possible?

5条回答
何必那么认真
2楼-- · 2019-01-04 02:32

You can use __attribute__((weak)) before the implementation of the callee in order to let someone reimplement it without GCC yelling about multiple definitons.

For example suppose you want to mock the world function in the following hello.c code unit. You can prepend the attribute in order to be able to override it.

#include "hello.h"
#include <stdio.h>

__attribute__((weak))
void world(void)
{
    printf("world from lib\n");
}

void hello(void)
{
    printf("hello\n");
    world();
}

And you can then override it in another unit file. Very useful for unit testing/mocking:

#include <stdio.h>
#include "hello.h"

/* overrides */
void world(void)
{
    printf("world from main.c"\n);
}

void main(void)
{
    hello();
    return 0;
}
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老娘就宠你
3楼-- · 2019-01-04 02:33
#include <stdio.h>
#include <stdlib.h>

//gcc -ggdb -o test test.c -Wl,-wrap,malloc
void* __real_malloc(size_t bytes);

int main()
{
   int *p = NULL;
   int i = 0;

   p = malloc(100*sizeof(int));

   for (i=0; i < 100; i++)
       p[i] = i;

   free(p);
   return 0;
}

void* __wrap_malloc(size_t bytes)
{
      return __real_malloc(bytes);
}

And then just compile this code and debug. When you call the reall malloc, the function called will __wrap_malloc and __real_malloc will call malloc.

I think this is the way to intercept the calls.

Basically its the --wrap option provided by ld.

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The star\"
4楼-- · 2019-01-04 02:35

You can achieve what you want if you use --undefined with --wrap

  -u SYMBOL, --undefined SYMBOL
                              Start with undefined reference to SYMBOL
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冷血范
5楼-- · 2019-01-04 02:38

This appears to be working as documented:

 --wrap=symbol
       Use a wrapper function for symbol. 
       Any undefined reference to symbol will be resolved to "__wrap_symbol". ...

Note the undefined above. When the linker processes foo.o, the bar() is not undefined, so the linker does not wrap it. I am not sure why it's done that way, but there probably is a use case that requires this.

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聊天终结者
6楼-- · 2019-01-04 02:39

You have to weaken and globalize the symbol using objcopy.

-W symbolname
--weaken-symbol=symbolname
    Make symbol symbolname weak. This option may be given more than once.
--globalize-symbol=symbolname
    Give symbol symbolname global scoping so that it is visible outside of the file in which it is defined. This option may be given more than once.

This worked for me

bar.c:

#include <stdio.h>
int foo(){
  printf("Wrap-FU\n");
}

foo.c:

#include <stdio.h>

void foo(){
printf("foo\n");
}

int main(){
printf("main\n");
foo();
}

Compile it

$ gcc -c foo.c bar.c 

Weaken the foo symbol and make it global, so it's available for linker again.

$ objcopy foo.o --globalize-symbol=foo --weaken-symbol=foo foo2.o

Now you can link your new obj with the wrap from bar.c

$ gcc -o nowrap foo.o #for reference
$ gcc -o wrapme foo2.o bar.o

Test

$ ./nowrap 
main
foo

And the wrapped one:

$ ./wrapme 
main
Wrap-FU
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