The iPad-simulator is really small (like one third the size of the real iPad
screen) on my 23" Full-HD screen (and also on the 15" MacBook Pro
).
Is there a way to resize it?
I know it must maintain size and dpi-ratio to prevent sub-pixels, but I can hardly see anything withoout a magnifier.
For Xcode 9.4 this is the only thing which worked: -Uncheck "Optimize rendering for window size" in the "Debug" menu. -take a *screen shot using "⌘s" or "New screen shot" from the file maenu.
*note - it doesn't matter what size the simulator is, the screen shot will be the correct size for uploading to iTunes Connect
For XCode 10 I ended up having to do
I just could not find any other way to reset zoom level. Even using Window->Zoom to toggle zoom, would not restore back to 100% (2042x2732 iPad 12.9-inch).
Deleting device preferences allowed the simulator to open at full resolution again, so I could take the screen shots required for app store submission.
The
Physical Size
andPixel Accurate
options remain greyed out.For Xcode 9, Beta 6: Deselect "Show Device Bezels" under Window menu. Then Cmd + 2 should scale to 100% (Window Menu -> Scale -> 100%).
Tested using 15" Macbook Pro (2017 Model).
There are little utilities that allows you to set your display resolution much higher as the System Preference may offer you.
For instance, if u need 12.9-Inch Retina Display screenshot with a resolution of 2048 x 2732 pixels for portrait. I simply use one of these utilities (e.g.: Display Menu from the App Store) to set my Macbook Pro 2017 Retina display to 3360x2100.
After that I start the Xcode Simulator with a 12,9" iPad Retina and resize the Simulator to the maximum of the screen. As a result, I get exactly 2048 x 2732 which is ready to upload to the App Store.
Hope that is useful for someone.
Xcode 9.x
You can resize any simulator in the same way of expanding any windows in Mac. Move the mouse over the corner of any simulators and the pointer changes. Click and drag to expand/shrink the simulator. Verified using Xcode 9.2