How can I center a UIView programmatically on top

2019-02-16 06:40发布

In case of a successful Foursquare checkin, my iPhone app shows adds a view on top of the view which is shown.

I want the view to be centered on the X and Y and for it to have a definite width and height using autolayout, but I'm not sure which constraints to add programmatically. I know how to do it in Storyboard, but I'm not sure what exactly to type in code to do the same as this view is added later in response to a successful action in the app.

I can't get it working properly and the UIView has a nib which it loads with loadNibNamed:.

SuccessView *successfulCheckInView = [[SuccessView alloc] initWithFrame:CGRectZero];
successfulCheckInView.placeNameLabel.text = properVenue.name;
successfulCheckInView.placeAddressLabel.text = properVenue.address;
successfulCheckInView.delegate = self;

[self.ownerVC.view addSubview:successfulCheckInView];

1条回答
\"骚年 ilove
2楼-- · 2019-02-16 07:00

Try this:

NSLayoutConstraint *xCenterConstraint = [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:view2 attribute:NSLayoutAttributeCenterX multiplier:1.0 constant:0];
[superview addConstraint:xCenterConstraint];

NSLayoutConstraint *yCenterConstraint = [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:view2 attribute:NSLayoutAttributeCenterY multiplier:1.0 constant:0];
[superview addConstraint:yCenterConstraint];

Updated for Swift:

NSLayoutConstraint(item: view1, attribute: .centerX, relatedBy: .equal, toItem: view2, attribute: .centerX, multiplier: 1, constant: 0).isActive = true

NSLayoutConstraint(item: view1, attribute: .centerY, relatedBy: .equal, toItem: view2, attribute: .centerY, multiplier: 1, constant: 0).isActive = true
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