With FileStreamResult, how is the MemoryStream clo

2019-02-16 06:19发布

The following code works, but I'm wondering if the MemoryStream created is closed properly. How should this be performed or does FileStreamResult handle it for me?

public FileStreamResult DownloadBudgetedRoleOpportunities(
    Guid projectGuid, 
    IEnumerable<Guid> guidRequiredRoles)
{
    var rolebroker = new ProjectRoleBudgetBroker();
    var memstream = rolebroker.CreateBudgetedRoleOpportunies(
        projectGuid, 
        guidRequiredRoles);

    var fsr = new FileStreamResult ( memstream, "application/csv" )
              {
                FileDownloadName = "RoleOpportunities.csv"
              };
    // memstream.Close(); throws exception
    return fsr;
}

2条回答
Bombasti
2楼-- · 2019-02-16 06:57

You have access to source code, so you can check yourself ;-)

protected override void WriteFile(HttpResponseBase response)
{
  Stream outputStream = response.OutputStream;
  using (this.FileStream)
  {
    byte[] buffer = new byte[4096];
    while (true)
    {
      int count = this.FileStream.Read(buffer, 0, 4096);
      if (count != 0)
        outputStream.Write(buffer, 0, count);
      else
        break;
    }
  }
}
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神经病院院长
3楼-- · 2019-02-16 07:00

The FileStreamResult will do that for you. When in doubt always check the code, because the code never lies and since ASP.NET MVC is open source it's even more easy to view the code.

A quick search on Google for FileStreamResult.cs lets you verify that in the WriteFile method the stream is correctly disposed using the using statement. (no pun intended)

protected override void WriteFile(HttpResponseBase response) {
    // grab chunks of data and write to the output stream
    Stream outputStream = response.OutputStream;
    using (FileStream) {
        byte[] buffer = new byte[_bufferSize];

        while (true) {
            int bytesRead = FileStream.Read(buffer, 0, _bufferSize);
            if (bytesRead == 0) {
                // no more data
                break;
            }

            outputStream.Write(buffer, 0, bytesRead);
        }
    }
}
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