I have encountered an amazing problem, in my application.
When i put anyDensity
tag false in manifest my application runs fine, but whenever i make it true my application acts blurry, i am creating some bitmaps on my application.
any there is a problem if i do anyDensity
tag false in manifest then many devices would not able to see my app on playstore,
Any help will be appreciated.
<supports-screens
android:anyDensity="false"
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true" />
not too much info in your original post, however. The documentation states:
So my first question is do you include all resources to accomodate any screen density (i. e. mdpi, hdpi, xhdpi, xxhdpi)? If yes, You should be fine. Following the last sentences of the quote above I arrived at this link.
It says:
Have you tried doing it programmatically for your bitmaps, instead of disabling this flag globally for the whole app?
And finally there is this section. Maybe it will be helpful to you in properly handling your custom bitmaps? Specifically, this paragraph sound like your problem:
You can use the aapt tool, included in the Android SDK, to determine how Google Play will filter your application, based on its declared features and permissions. To do so, run aapt with the dump badging command. It will parse your application's manifest and apply the same rules as used by Google Play to determine the features that your application requires. For detailed information on using this tool, please visit http://developer.android.com/guide/topics/manifest/uses-feature-element.html#testing