Hi i want to create a quarter transparent hole at right bottom on overlay UIView.
i am able to solve it using below code. But it does not look right as i am creating a rectangle outside the bond of view.
What i have tried:
@implementation PartialTransparentView
- (id)initWithBottomRightCornerRadiusForView:(UIView *)view withRadius:(CGFloat)radius
{
[self commonInitWithRect:CGRectMake(view.frame.size.width - radius, view.frame.size.height - radius, radius*2, radius*2)];
self = [super initWithFrame:CGRectMake(0, 0, 5000, 5000)];//**it does not look right to me**
if (self) {
// Initialization code
self.opaque = NO;
}
return self;
}
-(void)commonInitWithRect:(CGRect)rect{
backgroundColor = [UIColor colorWithWhite:1 alpha:0.75];
rectToBeSurrounded = rect;
}
- (void)drawRect:(CGRect)rect {
[backgroundColor setFill];
UIRectFill(rect);
CGFloat x = rectToBeSurrounded.origin.x;
CGFloat y = rectToBeSurrounded.origin.y;
CGFloat width = rectToBeSurrounded.size.width;
CGFloat height = rectToBeSurrounded.size.height;
//create outer square
CGFloat outerX = (x - width/2);
CGFloat outerY = y - height/2;
CGFloat outerWidth = 2*width;
CGFloat outerHeight = outerWidth;
//create outer square
CGRect outerRect = CGRectMake(outerX, outerY, outerWidth, outerHeight);
CGRect holeRectIntersection = CGRectIntersection( outerRect, rect );
CGContextRef context = UIGraphicsGetCurrentContext();
if( CGRectIntersectsRect( holeRectIntersection, rect ) )
{
CGContextAddEllipseInRect(context, holeRectIntersection);
CGContextClip(context);
CGContextClearRect(context, holeRectIntersection);
CGContextSetFillColorWithColor( context, [UIColor clearColor].CGColor );
CGContextFillRect( context, holeRectIntersection);
}
}
Now i am using above code as :
PartialTransparentView *transparentView = [[PartialTransparentView alloc] initWithBottomRightCornerRadiusForView:self.view withRadius:50];
[self.view addSubview:transparentView];
Result as expected:
i know my solution will break if i have to acheive same thing but on top left of view. what i am looking for just provide center (x, y) and radius for circle and get desired results.
Thanks Basd on Mr.T
UIView *transparentView = [[UIView alloc] initWithFrame:self.view.frame];
[transparentView setBackgroundColor:[UIColor colorWithWhite:1 alpha:0.75]];
[self.view addSubview:transparentView];
circleView *acircleView = [[circleView alloc] initWithFrame:CGRectMake(50, 50, 60, 60)];
[acircleView setBackgroundColor:[UIColor grayColor]];
[transparentView addSubview:acircleView];
and circleView.m
- (void)drawRect:(CGRect)rect {
// Drawing code
//// Oval Drawing
UIBezierPath* ovalPath = [UIBezierPath bezierPathWithOvalInRect: CGRectMake(50, 50, 60, 60)];
[UIColor.grayColor setFill];
[ovalPath fill];
}
My suggestions is to add the transparent
view
as a separateview
on your view controller. This can be either done onstoryboard
,so that you can set the background color and thealpha
value to give the transparent effect!!!Now create another
view
to make the circle and add it to transparentview
, , and move thisview
on the transparentview
according to your need!!!Create the circle using
bezier path
:circleView.m
For testing purpose, I have created a circle view on my IB and created an outlet property in my view controller.
HEre is the screenshot.
Now to move the circle, I can simply change the frame of the circle
view
, wherever I need.For example, If I want to move it to top left, I simply do:
The result will be:
Update
Put the following the drawRect method of transparentView:
and in your view controller:
when you want to apply the mask i.e the transparent for both circle and for the transparent layer:
Once you do this, you will get the transparency view!!!
You can move the circle by simply calling
and you can apply the transparency mask by simply calling:
So, the final result after you call the
applyMask
method will be: