The simple UIView below draws a rounded rectangle. When I pass a corner radius of 65 or below it rounds correctly, but 66 and above and it generates a perfect circle! What is going on here? It should only show a circle when the corner radius is equal to 1/2 the frame width, but it seems that it is drawing a circle when the radius is about 1/3rd, no matter what the size of the view is. This behavior appears on iOS 7. On iOS 6 I get expected behavior.
#import "ViewController.h"
@interface MyView : UIView
@end
@implementation MyView
-(void)drawRect:(CGRect)rect {
UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, 200, 200) cornerRadius:65];
CGContextRef c = UIGraphicsGetCurrentContext();
CGContextAddPath(c, path.CGPath);
[[UIColor redColor] set];
CGContextStrokePath(c);
}
@end
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
MyView *v = [[MyView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
[self.view addSubview:v];
}
@end