i'm trying to create a new thread with a class "CameraManager" but i have the following error:
cannot convert '*void(CameraManager:: * )(void*) to void*( * )(void*) in pthread_create function
i defined in the cameramanager.h file:
public:
void *dequeueLoop(void *ptr);
and in the cameramanager.cpp
void CameraManager::startDequeuing(){
dequeuing = true;
dequeueThreadId = pthread_create(&dequeueThread, NULL, &CameraManager::dequeueLoop, NULL);
}
void *CameraManager::dequeueLoop(void *ptr){
while(dequeuing){
highSpeedCamera->dequeue();
highSpeedCamera->enqueue();
}
I don't want to declare dequeueLoop as a static function i also tried to declare dequeueLoop as a class friend function in the following way but then it doesn't have scope on class variables 'highSpeedCamera' and 'dequeuing' and the compiler also tell me that 'dequeueLoop' was not declared in this scope
to make dequeueLoop a friend function i did:
cameramanager.h
public:
friend void *dequeueLoop(void *ptr);
cameramanager.cpp
void CameraManager::startDequeuing(){
dequeuing = true;
dequeueThreadId = pthread_create(&dequeueThread, NULL, &CameraManager::dequeueLoop, NULL);
}
void *dequeueLoop(void *ptr){
while(dequeuing){
highSpeedCamera->dequeue();
highSpeedCamera->enqueue();
}
}
Where i'm doing wrong?
If you want to use pthreads, then you'll need a static or non-member function for the entry point. You can pass a pointer to your object to this function, using it as a trampoline into the non-static member function:
Alternatively, if you have a modern compiler, you could use the standard thread library instead:
You can't use a pointer to member function as a function pointer unless it's static. You'll have to make dequeueLoop a free function, or write a free function as a wrapper to it.
To access the class members in a free function, you should have the function pass it's
this
pointer as the final argument of pthread_create. Then have the free function cast it's argument to a pointer to the class.If you want the function to be a member of the class, it must be
static
. It's because the thread function will be called directly and will not have a validthis
pointer. This can be solved by having a wrapper function, that gets passed the actual object and then calls the proper member function:However, I would recommend you start using the threading support in the new standard library: