How to query GPU Usage in DirectX? Specifically DirectX 11. If someone ever did it, could you provide me the code snippet?
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Process Hakcer is able to do this. See here: http://processhacker.svn.sourceforge.net/viewvc/processhacker/2.x/trunk/plugins/ExtendedTools/gpumon.c?revision=4927&view=markup
A similar question has been asked here: How do you calculate the load on a nvidia (cuda capable), gpu card?