There are a lot of questions about static vs global here but I think my question is a bit different.
I want to know if there is a way to share a variable placed in a namespace across files the way static variables in a class can.
For example, I coded this:
//Foo.h
class Foo
{
public:
static int code;
static int times_two(int in_);
};
namespace bar
{
static int kode;
}
-
//Foo.cpp
int Foo::code = 0;
int Foo::times_two(int in_)
{
bar::kode++;
code++;
return 2*in_;
}
-
//main.cpp
int main()
{
cout << "Foo::code = " << Foo::code << endl;
for(int i=2; i < 6; i++)
{
cout << "2 x " << i << " = " << Foo::times_two(i) << endl;
cout << "Foo::code = " << Foo::code << endl;
cout << "bar::kode = " << bar::kode << endl;
if(i == 3)
{
bar::kode++;
}
}
}
All that yielded this for code and kode:
Foo::code = 1,2,3,4
bar::kode = 0,0,1,1
Once again, is there a way to share a variable placed in a namespace across files the way static variables in a class can? The reason I ask is because I thought I would be able to shield myself from confliciting global variables by using :: notation, and just found out I could not. And like any self-disrespecting programmer, I believe I am doing it wrong.
Yes:
Outside of a
class
orstruct
,static
has a whole different meaning. It gives a symbol internal linkage. So if you declare the same variable asstatic
, you will actually get a different copy for all translation units, not a unique global.Note that you'll need to initialize the variable once: