I have seen many programs consisting of structures like the one below
typedef struct
{
int i;
char k;
} elem;
elem user;
Why is it needed so often? Any specific reason or applicable area?
I have seen many programs consisting of structures like the one below
typedef struct
{
int i;
char k;
} elem;
elem user;
Why is it needed so often? Any specific reason or applicable area?
As Greg Hewgill said, the typedef means you no longer have to write
struct
all over the place. That not only saves keystrokes, it also can make the code cleaner since it provides a smidgen more abstraction.Stuff like
becomes cleaner when you don't need to see the "struct" keyword all over the place, it looks more as if there really is a type called "Point" in your language. Which, after the
typedef
, is the case I guess.Also note that while your example (and mine) omitted naming the
struct
itself, actually naming it is also useful for when you want to provide an opaque type. Then you'd have code like this in the header, for instance:and then provide the
struct
definition in the implementation file:In this latter case, you cannot return the Point by value, since its definition is hidden from users of the header file. This is a technique used widely in GTK+, for instance.
UPDATE Note that there are also highly-regarded C projects where this use of
typedef
to hidestruct
is considered a bad idea, the Linux kernel is probably the most well-known such project. See Chapter 5 of The Linux Kernel CodingStyle document for Linus' angry words. :) My point is that the "should" in the question is perhaps not set in stone, after all.A> a typdef aids in the meaning and documentation of a program by allowing creation of more meaningful synonyms for data types. In addition, they help parameterize a program against portability problems (K&R, pg147, C prog lang).
B> a structure defines a type. Structs allows convenient grouping of a collection of vars for convenience of handling (K&R, pg127, C prog lang.) as a single unit
C> typedef'ing a struct is explained in A above.
D> To me, structs are custom types or containers or collections or namespaces or complex types, whereas a typdef is just a means to create more nicknames.
Turns out in C99 typedef is required. It is outdated, but a lot of tools (ala HackRank) use c99 as its pure C implementation. And typedef is required there.
I'm not saying they should change (maybe have two C options) if the requirement changed, those of us studing for interviews on the site would be SOL.