I want to test a few functions that are included in my main package, but my tests don't appear to be able to access those functions.
My sample main.go file looks like:
package main
import (
"log"
)
func main() {
log.Printf(foo())
}
func foo() string {
return "Foo"
}
and my main_test.go file looks like:
package main
import (
"testing"
)
func Foo(t testing.T) {
t.Error(foo())
}
when I run go test main_test.go
I get
# command-line-arguments
.\main_test.go:8: undefined: foo
FAIL command-line-arguments [build failed]
As I understand, even if I moved the test file elsewhere and tried importing from the main.go file, I couldn't import it, since it's package main
.
What is the correct way of structuring such tests? Should I just remove everything from the main
package asides a simple main function to run everything and then test the functions in their own package, or is there a way for me to call those functions from the main file during testing?
when you specify files on the command line, you have to specify all of them
Here's my run:
note, in my version, I ran with both main.go and main_test.go on the command line
Also, your _test file is not quite right, you need your test function to be called TestXXX and take a pointer to testing.T
Here's the modified verison:
and the modified output:
Change package name from main to foobar in both sources. Move source files under src/foobar.
Make sure to set GOPATH to the folder where src/foobar resides.
Test it with
Unit tests only go so far. At some point you have to actually run the program. Then you test that it works with real input, from real sources, producing real output to real destinations. For real.
If you want to unit test a thing move it out of main().