When loading UIImages with png images in Xcode 6 beta 3 in Swift as follows:
PipsImg = (UIImage(named: "Die-1"))
or
PipsImg = [(UIImage(named: "Die-1")),(UIImage(named: "Die-2"))]
from associated images stored in the Images.xcassets folder, I receive the following fatal runtime errors:
SimpleAnimation[680:60b] Unsupported pixel format in CSI
SimpleAnimation[680:60b] Unable to create unsliced image from csi bitmap data.
this appears to be resolved in beta 4, however will leave in place for a bit as sometimes these regress
XCode 6.0.1 still have this problem. If you add .jpg to Images.xcassets and try to install app to the iOS 7 device.
To fix it just convert .jpg to .png
I solved this problem via:
Apple engineer's response:
The issue is that iOS 7 apps cannot have JPEG images in the CAR file. actool should have copied the JPEG as a loose image into your app's folder. To work around this issue, you should either convert the image to a PNG or include the JPEG as a resource outside of the asset catalog.
In Xcode we now have a possibility to do a slicing for the image resources. If slicing is added the corresponding json for an image in asset catalog gets resizing info. This may look for example like this
iOS 7.0 doesn't handle slicing properly. So removing the slicing info from json may help to fix the problem (in my case that was a solution).
This is caused by a bug in Xcode 6 (beta 3 at this time). It appears to occur only if your build target is iOS 7.x
To work around this issue:
1) delete the files from the Images.xcassets container.
2) place the images directly into the "Supporting Files" folder.
Note: It is not required to add the ".png" extension within your code, making this a clean workaround.
Please create a RADAR (bug report) to Apple.