I know, I know... Eric Lippert's answer to this kind of question is usually something like "because it wasn't worth the cost of designing, implementing, testing and documenting it".
But still, I'd like a better explanation... I was reading this blog post about new C# 4 features, and in the section about COM Interop, the following part caught my attention :
By the way, this code uses one more new feature: indexed properties (take a closer look at those square brackets after Range.) But this feature is available only for COM interop; you cannot create your own indexed properties in C# 4.0.
OK, but why ? I already knew and regretted that it wasn't possible to create indexed properties in C#, but this sentence made me think again about it. I can see several good reasons to implement it :
- the CLR supports it (for instance,
PropertyInfo.GetValue
has anindex
parameter), so it's a pity we can't take advantage of it in C# - it is supported for COM interop, as shown in the article (using dynamic dispatch)
- it is implemented in VB.NET
- it is already possible to create indexers, i.e. to apply an index to the object itself, so it would probably be no big deal to extend the idea to properties, keeping the same syntax and just replacing
this
with a property name
It would allow to write that kind of things :
public class Foo
{
private string[] _values = new string[3];
public string Values[int index]
{
get { return _values[index]; }
set { _values[index] = value; }
}
}
Currently the only workaround that I know is to create an inner class (ValuesCollection
for instance) that implements an indexer, and change the Values
property so that it returns an instance of that inner class.
This is very easy to do, but annoying... So perhaps the compiler could do it for us ! An option would be to generate an inner class that implements the indexer, and expose it through a public generic interface :
// interface defined in the namespace System
public interface IIndexer<TIndex, TValue>
{
TValue this[TIndex index] { get; set; }
}
public class Foo
{
private string[] _values = new string[3];
private class <>c__DisplayClass1 : IIndexer<int, string>
{
private Foo _foo;
public <>c__DisplayClass1(Foo foo)
{
_foo = foo;
}
public string this[int index]
{
get { return _foo._values[index]; }
set { _foo._values[index] = value; }
}
}
private IIndexer<int, string> <>f__valuesIndexer;
public IIndexer<int, string> Values
{
get
{
if (<>f__valuesIndexer == null)
<>f__valuesIndexer = new <>c__DisplayClass1(this);
return <>f__valuesIndexer;
}
}
}
But of course, in that case the property would actually return a IIndexer<int, string>
, and wouldn't really be an indexed property... It would be better to generate a real CLR indexed property.
What do you think ? Would you like to see this feature in C# ? If not, why ?
Because you can already do it kind of, and it's forced you to think in OO aspects, adding indexed properties would just add more noise to the language. And just another way to do another thing.
I personally would prefer to see only a single way of doing something, rather than 10 ways. But of course this is a subjective opinion.
I find the lack of indexed properties very frustrating when trying to write clean, concise code. An indexed property has a very different connotation than providing a class reference that's indexed or providing individual methods. I find it a bit disturbing that providing access to an internal object that implements an indexed property is even considered acceptable since that often breaks one of the key components of object orientation: encapsulation.
I run into this problem often enough, but I just encountered it again today so I'll provide a real world code example. The interface and class being written stores application configuration which is a collection of loosely related information. I needed to add named script fragments and using the unnamed class indexer would have implied a very wrong context since script fragments are only part of the configuration.
If indexed properties were available in C# I could have implemented the below code (syntax is this[key] changed to PropertyName[key]).
Unfortunately indexed properties are not implemented so I implemented a class to store them and provided access to that. This is an undesirable implementation because the purpose of the configuration class in this domain model is to encapsulate all the details. Clients of this class will be accessing specific script fragments by name and have no reason to count or enumerate over them.
I could have implemented this as:
Which I probably should have, but this is a useful illustration of why using indexed classes as a replacement for this missing feature is often not a reasonable substitute.
To implement similar capability as an indexed property I had to write the below code which you'll notice is considerably longer, more complex and thus harder to read, understand and maintain.
A C# indexer is an indexed property. It is named
Item
by default (and you can refer to it as such from e.g. VB), and you can change it with IndexerNameAttribute if you want.I'm not sure why, specifically, it was designed that way, but it does seem to be an intentional limitation. It is, however, consistent with Framework Design Guidelines, which do recommend the approach of a non-indexed property returning an indexable object for member collections. I.e. "being indexable" is a trait of a type; if it's indexable in more than one way, then it really should be split into several types.