how do I print an unsigned char as hex in c++ usin

2019-01-03 13:15发布

I want to work with unsigned 8-bit variables in C++. Either unsigned char or uint8_t do the trick as far as the arithmetic is concerned (which is expected, since AFAIK uint8_t is just an alias for unsigned char, or so the debugger presents it.

The problem is that if I print out the variables using ostream in C++ it treats it as char. If I have:

unsigned char a = 0;
unsigned char b = 0xff;
cout << "a is " << hex << a <<"; b is " << hex << b << endl;

then the output is:

a is ^@; b is 377

instead of

a is 0; b is ff

I tried using uint8_t, but as I mentioned before, that's typedef'ed to unsigned char, so it does the same. How can I print my variables correctly?

Edit: I do this in many places throughout my code. Is there any way I can do this without casting to int each time I want to print?

14条回答
Fickle 薄情
2楼-- · 2019-01-03 13:30

I have used in this way.

    char strInput[] = "yourchardata";
char chHex[2] = "";

int nLength = strlen(strInput);
char* chResut = new char[(nLength*2) + 1];
memset(chResut, 0, (nLength*2) + 1);



for (int i = 0; i < nLength; i++)
{
    sprintf(chHex, "%02X", strInput[i]& 0x00FF);    
    memcpy(&(chResut[i*2]), chHex, 2);
}

printf("\n%s",chResut);
delete chResut;
chResut = NULL;
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爷的心禁止访问
3楼-- · 2019-01-03 13:30

Use:

cout << "a is " << hex << (int) a <<"; b is " << hex << (int) b << endl;

And if you want padding with leading zeros then:

#include <iomanip>
...
cout << "a is " << setw(2) << setfill('0') << hex << (int) a ; 

As we are using C-style casts, why not go the whole hog with terminal C++ badness and use a macro!

#define HEX( x )
   setw(2) << setfill('0') << hex << (int)( x )

you can then say

cout << "a is " << HEX( a );

Edit: Having said that, MartinStettner's solution is much nicer!

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欢心
4楼-- · 2019-01-03 13:43

This will also work:

std::ostream& operator<< (std::ostream& o, unsigned char c)
{
    return o<<(int)c;
}

int main()
{
    unsigned char a = 06;
    unsigned char b = 0xff;
    std::cout << "a is " << std::hex << a <<"; b is " << std::hex << b << std::endl;
    return 0;
}
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迷人小祖宗
5楼-- · 2019-01-03 13:47

I'd like to post my re-re-inventing version based on @FredOverflow's. I made the following modifications.

fix:

  • Rhs of operator<< should be of const reference type. In @FredOverflow's code, h.x >>= 4 changes output h, which is surprisingly not compatible with standard library, and type T is requared to be copy-constructable.
  • Assume only CHAR_BITS is a multiple of 4. @FredOverflow's code assumes char is 8-bits, which is not always true, in some implementations on DSPs, particularly, it is not uncommon that char is 16-bits, 24-bits, 32-bits, etc.

improve:

  • Support all other standard library manipulators available for integral types, e.g. std::uppercase. Because format output is used in _print_byte, standard library manipulators are still available.
  • Add hex_sep to print separate bytes (note that in C/C++ a 'byte' is by definition a storage unit with the size of char). Add a template parameter Sep and instantiate _Hex<T, false> and _Hex<T, true> in hex and hex_sep respectively.
  • Avoid binary code bloat. Function _print_byte is extracted out of operator<<, with a function parameter size, to avoid instantiation for different Size.

More on binary code bloat:

As mentioned in improvement 3, no matter how extensively hex and hex_sep is used, only two copies of (nearly) duplicated function will exits in binary code: _print_byte<true> and _print_byte<false>. And you might realized that this duplication can also be eliminated using exactly the same approach: add a function parameter sep. Yes, but if doing so, a runtime if(sep) is needed. I want a common library utility which may be used extensively in the program, thus I compromised on the duplication rather than runtime overhead. I achieved this by using compile-time if: C++11 std::conditional, the overhead of function call can hopefully be optimized away by inline.

hex_print.h:

namespace Hex
{
typedef unsigned char Byte;

template <typename T, bool Sep> struct _Hex
{
    _Hex(const T& t) : val(t)
    {}
    const T& val;
};

template <typename T, bool Sep>
std::ostream& operator<<(std::ostream& os, const _Hex<T, Sep>& h);
}

template <typename T>  Hex::_Hex<T, false> hex(const T& x)
{ return Hex::_Hex<T, false>(x); }

template <typename T>  Hex::_Hex<T, true> hex_sep(const T& x)
{ return Hex::_Hex<T, true>(x); }

#include "misc.tcc"

hex_print.tcc:

namespace Hex
{

struct Put_space {
    static inline void run(std::ostream& os) { os << ' '; }
};
struct No_op {
    static inline void run(std::ostream& os) {}
};

#if (CHAR_BIT & 3) // can use C++11 static_assert, but no real advantage here
#error "hex print utility need CHAR_BIT to be a multiple of 4"
#endif
static const size_t width = CHAR_BIT >> 2;

template <bool Sep>
std::ostream& _print_byte(std::ostream& os, const void* ptr, const size_t size)
{
    using namespace std;

    auto pbyte = reinterpret_cast<const Byte*>(ptr);

    os << hex << setfill('0');
    for (int i = size; --i >= 0; )
    {
        os << setw(width) << static_cast<short>(pbyte[i]);
        conditional<Sep, Put_space, No_op>::type::run(os);
    }
    return os << setfill(' ') << dec;
}

template <typename T, bool Sep>
inline std::ostream& operator<<(std::ostream& os, const _Hex<T, Sep>& h)
{
    return _print_byte<Sep>(os, &h.val, sizeof(T));
}

}

test:

struct { int x; } output = {0xdeadbeef};
cout << hex_sep(output) << std::uppercase << hex(output) << endl;

output:

de ad be ef DEADBEEF

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再贱就再见
6楼-- · 2019-01-03 13:47

I would suggest using the following technique:

struct HexCharStruct
{
  unsigned char c;
  HexCharStruct(unsigned char _c) : c(_c) { }
};

inline std::ostream& operator<<(std::ostream& o, const HexCharStruct& hs)
{
  return (o << std::hex << (int)hs.c);
}

inline HexCharStruct hex(unsigned char _c)
{
  return HexCharStruct(_c);
}

int main()
{
  char a = 131;
  std::cout << hex(a) << std::endl;
}

It's short to write, has the same efficiency as the original solution and it lets you choose to use the "original" character output. And it's type-safe (not using "evil" macros :-))

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Summer. ? 凉城
7楼-- · 2019-01-03 13:49

You can try the following code:

unsigned char a = 0;
unsigned char b = 0xff;
cout << hex << "a is " << int(a) << "; b is " << int(b) << endl;
cout << hex
     <<   "a is " << setfill('0') << setw(2) << int(a)
     << "; b is " << setfill('0') << setw(2) << int(b)
     << endl;
cout << hex << uppercase
     <<   "a is " << setfill('0') << setw(2) << int(a)
     << "; b is " << setfill('0') << setw(2) << int(b)
     << endl;

Output:

a is 0; b is ff

a is 00; b is ff

a is 00; b is FF

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