I've dealt with instances where I would throw/rethrow an exception knowing that the code surrounding it would catch the specific exception. But is there any time you would want to throw an exception, knowing that it wouldn't be caught?
Or at least, NOT catch an exception?
Exceptions immediately halt the application unless their handled right? So I guess I'm asking if you would ever want to purposely let your application die?
Sure. For example, if you're trying to load some bytes into a string in Java:
In this case, there is no graceful degradation, the platform simply can't support the operation desired. You can check for this condition at initialization all you want, but the constructor for String still throws this exception, and you have to deal with it. Either that, or use Charset.forName() :)
There's a very good rule that I came across a while ago:
Throw an exception when a method can't do what its name says it does.
The idea is that an exception indicates that something has gone wrong. When you are implementing a method, it is not your responsibility to be aware of whether it will be used correctly or not. Whether the code using your method catches the exception or not is not your responsibility, but the responsibility of the person using your method.
Another rule to follow is:
Don't catch an exception unless you know what you want to do with it.
Obviously, you should include cleanup code in a try...finally block, but you should never just catch an exception just for the sake of catching it. And you should never swallow exceptions silently. While there are occasions when you may want to catch all exceptions (e.g. by doing catch (Exception ex) in C#), these are fairly uncommon and generally have a very specific technical reason. For example, when you are using threads in .NET 2.0 or later, if an exception escapes from your thread, it will cause the entire application domain to unload. In these cases, however, at the very minimum you should log the exception details as an error and provide an explanation in the comments.
I would say that if you're manually throwing an exception, most of the time you don't know if it will be caught. If you knew it would be caught you could just handle it yourself rather than throwing the exception in the first place.
To be fair, I suppose that depends in part on the kind of programming you're doing, and sometimes the same programmer ends up building both the library and the code that consumes said library.
If you didn't expect/weren't aware an exception could be thrown. But putting that aside and assuming you are aware of the exception, sometimes you know about it at one tier but know the next tier up is the more appropriate place to handle it.
Firstly, there absolutely are situations where it is better to not catch an exception.
Sometimes, an exception can sometimes tell you that your program is in an unknown state. There are a number of exceptions where this is pretty much intrinsically true given the exception type. A
NullReferenceException
essentially tells you "there is a bug". And by catching such an exception, you may hide the bug, which sounds good in the short term, but in the long term you'd be happier to fix it. The product may not crash, but it certainly won't have the expected behaviour.But this is also true for exception types we invent for ourselves. Sometimes, the fact that exception A has been thrown should be "impossible" - and yet it has happened, so there's a bug.
Also, something very important happens when you catch an exception: the
finally
blocks for the whole call stack inside the try block (and anything it calls) will be executed. What do those finally blocks do? Well, anything. And if the program is in an unknown state, I really do mean anything. They could erase valuable customer data from the disk. They could throw more exceptions. They could corrupt data in memory, making the bug impossible to diagnose.So when an exception indicates an unknown state, you don't want to run any more code, so whatever you do, don't catch the exception. Let it fly past, and your program will terminate harmlessly, and Windows Error Reporting will be able to capture the state of the program as it was when the problem was originally detected. If you catch the exception, you will cause more code to execute, which will screw up the state of the program further.
Secondly, should you throw an exception knowing it won't be caught? I think that question misunderstands the nature of reusable methods. The whole idea of a method is that it has a "contract" that it follows: it accepts certain parameters and returns a certain value, plus also it throws certain exceptions under certain conditions. That's the contract - it's up to the caller what they do with it. For some callers, exception A might indicate a recoverable condition. For other callers, it might indicate a bug. And from what I said above, it should be clear that if an exception indicates a bug, it must not be caught.
And if you're wondering what this means for the Microsoft Enterprise Library's Exception Handling Block: yes, it's pretty broken. They tell you to
catch (Exception x)
and then decide whether to rethrow based on your policy; too late - thefinally
blocks have already executed by that point. Don't do that.Generally, and certainly in early iterations of your application, don't catch the exception. More often than not, the recovery from an exception will require a business rule of some sort, and, more often than not, those business rules are not defined for you. If you "handle" the exception instead of letting the application die then you will most likely be inventing business rules for your customer. Not good.
The general pattern of catching every exception just for the sake of catching it has caused me more headaches than I can count. It usually happens that someone puts some sort of generic exception handling code throughout the application, which inevitably ends up hiding a bug or creating some behavior that is unwanted. (incidentally, catching and then not rethrowing is even worse.)
So, I'd suggest that you ask instead: "When should I catch an exception?"
Yup, it's my ONLY opportunity to slap the developer consuming the service/object to tell them "Ur dO1n it WrOnG!!!!".
That and getting rid of possibilities that you don't want to permit or are seemingly "impossible". Apps that catch all exceptions and continue are just a walled garden surrounded by chaos.