How to terminate anonymous threads in Delphi on ap

2019-02-09 09:36发布

I have a Delphi application which spawns 6 anonymous threads upon some TTimer.OnTimer event.

If I close the application from the X button in titlebar Access Violation at address $C0000005 is raised and FastMM reports leaked TAnonymousThread objects.

Which is the best way to free anonymous threads in Delphi created within OnTimer event with TThread.CreateAnonymousThread() method?

SOLUTION which worked for me:

Created a wrapper of the anonymous threads which terminates them upon being Free-ed.

type
  TAnonumousThreadPool = class sealed(TObject)
  strict private
    FThreadList: TThreadList;
    procedure TerminateRunningThreads;
    procedure AnonumousThreadTerminate(Sender: TObject);
  public
    destructor Destroy; override; final;
    procedure Start(const Procs: array of TProc);
  end;

{ TAnonumousThreadPool }

procedure TAnonumousThreadPool.Start(const Procs: array of TProc);
var
  T: TThread;
  n: Integer;
begin
  TerminateRunningThreads;

  FThreadList := TThreadList.Create;
  FThreadList.Duplicates := TDuplicates.dupError;

  for n := Low(Procs) to High(Procs) do
  begin
    T := TThread.CreateAnonymousThread(Procs[n]);
    TThread.NameThreadForDebugging(AnsiString('Test thread N:' + IntToStr(n) + ' TID:'), T.ThreadID);
    T.OnTerminate := AnonumousThreadTerminate;
    T.FreeOnTerminate := true;
    FThreadList.LockList;
    try
      FThreadList.Add(T);
    finally
      FThreadList.UnlockList;
    end;
    T.Start;
  end;
end;

procedure TAnonumousThreadPool.AnonumousThreadTerminate(Sender: TObject);
begin
  FThreadList.LockList;
  try
    FThreadList.Remove((Sender as TThread));
  finally
    FThreadList.UnlockList;
  end;
end;

procedure TAnonumousThreadPool.TerminateRunningThreads;
var
  L: TList;
  T: TThread;
begin
  if not Assigned(FThreadList) then
    Exit;
  L := FThreadList.LockList;
  try
    while L.Count > 0 do
    begin
      T := TThread(L[0]);
      T.OnTerminate := nil;
      L.Remove(L[0]);
      T.FreeOnTerminate := False;
      T.Terminate;
      T.Free;
    end;
  finally
    FThreadList.UnlockList;
  end;
  FThreadList.Free;
end;

destructor TAnonumousThreadPool.Destroy;
begin
  TerminateRunningThreads;
  inherited;
end;

End here is how you can call it:

procedure TForm1.Button1Click(Sender: TObject);
begin
  FAnonymousThreadPool.Start([ // array of procedures to execute
    procedure{anonymous1}()
    var
      Http: THttpClient;
    begin
      Http := THttpClient.Create;
      try
        Http.CancelledCallback := function: Boolean
          begin
            Result := TThread.CurrentThread.CheckTerminated;
          end;
        Http.GetFile('http://mtgstudio.com/Screenshots/shot1.png', 'c:\1.jpg');
      finally
        Http.Free;
      end;
    end,

    procedure{anonymous2}()
    var
      Http: THttpClient;
    begin
      Http := THttpClient.Create;
      try
        Http.CancelledCallback := function: Boolean
          begin
            Result := TThread.CurrentThread.CheckTerminated;
          end;
        Http.GetFile('http://mtgstudio.com/Screenshots/shot2.png', 'c:\2.jpg');
      finally
        Http.Free;
      end;
    end
  ]);
end;

No memory leaks, proper shutdown and easy to use.

3条回答
小情绪 Triste *
2楼-- · 2019-02-09 10:10

Make your threads watch for some kind of notification from the outside. This could be an event that gets signaled, a message sent to a window owned by the thread, a command sent over a socket that your thread listens to, or whatever other form of communication you find.

If you determine that this problem is because your threads are so-called "anonymous" threads, then a simple workaround is for you to make them be non-anonymous threads. Put the body of the anonymous function into the Execute method, and pass any captured variables to the thread class via its constructor.

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Fickle 薄情
3楼-- · 2019-02-09 10:15

If you want to maintain and exert control over a thread's lifetimes then it must have FreeOnTerminate set to False. Otherwise it is an error to refer to the thread after it has started executing. That's because once it starts executing, you've no ready way to know whether or not it has been freed.

The call to CreateAnonymousThread creates a thread with FreeOnTerminate set to True.

The thread is also marked as FreeOnTerminate, so you should not touch the returned instance after calling Start.

And so, but default, you are in no position to exert control over the thread's lifetime. However, you could set FreeOnTerminate to False immediately before calling Start. Like this:

MyThread := TThread.CreateAnonymousThread(MyProc);
MyThread.FreeOnTerminate := False;
MyThread.Start;

However, I'm not sure I would do that. The design of CreateAnonymousThread is that the thread is automatically freed upon termination. I think I personally would either follow the intended design, or derive my own TThread descendent.

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女痞
4楼-- · 2019-02-09 10:17

To avoid errors using CreateAnonymousThread just set FreeOnTerminate to False before starting it.

This way you can work with the thread as you usually do without any workaround.

You can read the documentation that says that CreateAnonymousThread automatically sets FreeOnTerminate to True and this is what is causing the errors when you reference the thread.

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