I'm very new to Rust. How would I return a String
from a Rust function that can be used in Python?
Here is my Rust implementation:
use std::ffi::CString;
#[no_mangle]
pub extern fn query() -> CString {
let s = CString::new("Hello!").unwrap();
return s;
}
And the Python code that calls it:
from ctypes import cdll, c_char_p
lib = cdll.LoadLibrary("target/release/libtest.so")
result = lib.query()
print(c_char_p(result).value)
I get a segmentation fault when its run.
EDIT: Using Vladimir Matveev's Rust code below I was able to get it to work with the changes to my python code:
from ctypes import *
lib = cdll.LoadLibrary("target/release/libtest.so")
lib.query.restype = c_char_p
result = lib.query()
print cast(result, c_char_p).value
lib.free_query(result)
The most direct version would be this:
Here we return a pointer to a zero-terminated sequence of
char
s which can be passed to Python'sc_char_p
. You can't return justCString
because it is Rust structure which is not supposed to be used in C code directly - it wrapsVec<u8>
and actually consists of three pointer-sized integers. It is not compatible with C'schar*
directly. We need to obtain a raw pointer out of it.CString::into_raw()
method does this - it consumes theCString
by value, "forgets" it so its allocation won't be destroyed, and returns a*mut c_char
pointer to the beginning of the array.However, this way the string will be leaked because we forget its allocation on the Rust side, and it is never going to get freed. I don't know Python's FFI enough, but the most direct way to fix this problem is to create two functions, one for producing the data and one for freeing it. Then you need to free the data from Python side by calling this freeing function:
CString::from_raw()
method accepts a*mut c_char
pointer and creates aCString
instance out of it, computing the length of the underlying zero-terminated string in the process. This operation implies ownership transfer, so the resultingCString
value will own the allocation, and when it is dropped, the allocation gets freed. This is exactly what we want.The problem here is that you are returning a
CString
directly, which does not correspond to the representation of a string inC
(you can see here the source code ofCString
).You should be returning a pointer to the string, by using
s.as_ptr()
. However, you need to make sure that the string is not deallocated at the end of the function, since that would result in a dangling pointer.The only solution I can think of is to use
forget
to let rust forget the variable instead of freeing it. Of course you will need to find a way to free the string later to avoid a memory leak (see Vladimir's answer).With the changes I mentioned, your Rust code should be the following: