How can I delay the app loading to show the splash screen for longer?
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I had a situation where the client had to demo the launch image. So, this was my solution..
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You can use it sleep method to get this result "
", If you want to get it launch time, do like :
It will delay the launch by 8 seconds
Warning : But it is not recommended by apple, as it will the watchdod about long time for your app loading, It can kill your app. But incase if you need it to get some specific screenshot or for some in-house use, you can use to solve for purpose but never in app submission.
This question is similar: splash screen like tap tap revenge 3
Basically, in your applicationDidFinishLaunching:, add an image view on top of other views containing your Default.png.
You should let the app start as usual then make the first view that appears have the identical image on it as the splash screen. Start a timer and then replace that view with your real application root view after a few seconds.
Deliberately delaying the actual application launch is a big no-no.
UPDATE: No seriously, DON'T do this!
Or us the C function
Putting this in applicationDidFinishLaunching: will cause you program to pause for 9 seconds, any other integer may be entered as well.
EDIT: I've learned a lot in the past year. Don't do this. The reason being that the springboard will automatically stop the app launching if it takes too long. That timing is poorly documented so even one second can result in the app failing.
See the above discussion of why you probably should not delay your app load in this way. But if you happen to have a scenario where sleeping for short duration would be preferable to the overhead of switching out a view, use NSThread's sleepForTimeIntervale instead of sleep(). It's more framework friendly and you have more granular control over the sleep time: