Question: Is exception handling in Java actually slow?
Conventional wisdom, as well as a lot of Google results, says that exceptional logic shouldn't be used for normal program flow in Java. Two reasons are usually given,
- it is really slow - even an order of magnitude slower than regular code (the reasons given vary),
and
- it is messy because people expect only errors to be handled in exceptional code.
This question is about #1.
As an example, this page describes Java exception handling as "very slow" and relates the slowness to the creation of the exception message string - "this string is then used in creating the exception object that is thrown. This is not fast." The article Effective Exception Handling in Java says that "the reason for this is due to the object creation aspect of exception handling, which thereby makes throwing exceptions inherently slow". Another reason out there is that the stack trace generation is what slows it down.
My testing (using Java 1.6.0_07, Java HotSpot 10.0, on 32 bit Linux), indicates that exception handling is no slower than regular code. I tried running a method in a loop that executes some code. At the end of the method, I use a boolean to indicate whether to return or throw. This way the actual processing is the same. I tried running the methods in different orders and averaging my test times, thinking it may have been the JVM warming up. In all my tests, the throw was at least as fast as the return, if not faster (up to 3.1% faster). I am completely open to the possibility that my tests were wrong, but I haven't seen anything out there in the way of the code sample, test comparisons, or results in the last year or two that show exception handling in Java to actually be slow.
What leads me down this path was an API I needed to use that threw exceptions as part of normal control logic. I wanted to correct them in their usage, but now I may not be able to. Will I instead have to praise them on their forward thinking?
In the paper Efficient Java exception handling in just-in-time compilation, the authors suggest that the presence of exception handlers alone, even if no exceptions are thrown, is enough to prevent the JIT compiler from optimizing the code properly, thus slowing it down. I haven't tested this theory yet.
FYI, I extended the experiment that Mecki did:
The first 3 are the same as Mecki's (my laptop is obviously slower).
method4 is identical to method3 except that it creates a
new Integer(1)
rather than doingthrow new Exception()
.method5 is like method3 except that it creates the
new Exception()
without throwing it.method6 is like method3 except that it throws a pre-created exception (an instance variable) rather than creating a new one.
In Java much of the expense of throwing an exception is the time spent gathering the stack trace, which occurs when the exception object is created. The actual cost of throwing the exception, while large, is considerably less than the cost of creating the exception.
I've extends the answers given by @Mecki and @incarnate, without stacktrace filling for Java.
With Java 7+, we can use
Throwable(String message, Throwable cause, boolean enableSuppression,boolean writableStackTrace)
. But for Java6, see my answer for this questionOutput with Java 1.6.0_45, on Core i7, 8GB RAM:
So, still methods which returns values are faster, compared to methods throwing exceptions. IMHO, we can't design a clear API just using return types for both success & error flows. Methods which throws exceptions without stacktrace are 4-5 times faster than normal Exceptions.
Edit: NoStackTraceThrowable.java Thanks @Greg
I think the first article refer to the act of traversing the call stack and creating a stack trace as being the expensive part, and while the second article doesn't say it, I think that is the most expensive part of object creation. John Rose has an article where he describes different techniques for speeding up exceptions. (Preallocating and reusing an exception, exceptions without stack traces, etc)
But still - I think this should be considered only a necessary evil, a last resort. John's reason for doing this is to emulate features in other languages which aren't (yet) available in the JVM. You should NOT get into the habit of using exceptions for control flow. Especially not for performance reasons! As you yourself mention in #2, you risk masking serious bugs in your code this way, and it will be harder to maintain for new programmers.
Microbenchmarks in Java are surprisingly hard to get right (I've been told), especially when you get into JIT territory, so I really doubt that using exceptions is faster than "return" in real life. For instance, I suspect you have somewhere between 2 and 5 stack frames in your test? Now imagine your code will be invoked by a JSF component deployed by JBoss. Now you might have a stack trace which is several pages long.
Perhaps you could post your test code?
A while back I wrote a class to test the relative performance of converting strings to ints using two approaches: (1) call Integer.parseInt() and catch the exception, or (2) match the string with a regex and call parseInt() only if the match succeeds. I used the regex in the most efficient way I could (i.e., creating the Pattern and Matcher objects before intering the loop), and I didn't print or save the stacktraces from the exceptions.
For a list of ten thousand strings, if they were all valid numbers the parseInt() approach was four times as fast as the regex approach. But if only 80% of the strings were valid, the regex was twice as fast as parseInt(). And if 20% were valid, meaning the exception was thrown and caught 80% of the time, the regex was about twenty times as fast as parseInt().
I was surprised by the result, considering that the regex approach processes valid strings twice: once for the match and again for parseInt(). But throwing and catching exceptions more than made up for that. This kind of situation isn't likely to occur very often in the real world, but if it does, you definitely should not use the exception-catching technique. But if you're only validating user input or something like that, by all means use the parseInt() approach.
Why should exceptions be any slower than normal returns?
As long as you don't print the stacktrace to the terminal, save it into a file or something similar, the catch-block doesn't do any more work than other code-blocks. So, I can't imagine why "throw new my_cool_error()" should be that slow.
Good question and I'm looking forward to further information on this topic!
It depends how exceptions are implemented. The simplest way is using setjmp and longjmp. That means all registers of the CPU are written to the stack (which already takes some time) and possibly some other data needs to be created... all this already happens in the try statement. The throw statement needs to unwind the stack and restore the values of all registers (and possible other values in the VM). So try and throw are equally slow, and that is pretty slow, however if no exception is thrown, exiting the try block takes no time whatsoever in most cases (as everything is put on the stack which cleans up automatically if the method exists).
Sun and others recognized, that this is possibly suboptimal and of course VMs get faster and faster over the time. There is another way to implement exceptions, which makes try itself lightning fast (actually nothing happens for try at all in general - everything that needs to happen is already done when the class is loaded by the VM) and it makes throw not quite as slow. I don't know which JVM uses this new, better technique...
...but are you writing in Java so your code later on only runs on one JVM on one specific system? Since if it may ever run on any other platform or any other JVM version (possibly of any other vendor), who says they also use the fast implementation? The fast one is more complicated than the slow one and not easily possible on all systems. You want to stay portable? Then don't rely on exceptions being fast.
It also makes a big difference what you do within a try block. If you open a try block and never call any method from within this try block, the try block will be ultra fast, as the JIT can then actually treat a throw like a simple goto. It neither needs to save stack-state nor does it need to unwind the stack if an exception is thrown (it only needs to jump to the catch handlers). However, this is not what you usually do. Usually you open a try block and then call a method that might throw an exception, right? And even if you just use the try block within your method, what kind of method will this be, that does not call any other method? Will it just calculate a number? Then what for do you need exceptions? There are much more elegant ways to regulate program flow. For pretty much anything else but simple math, you will have to call an external method and this already destroys the advantage of a local try block.
See the following test code:
Result:
The slowdown from the try block is too small to rule out confounding factors such as background processes. But the catch block killed everything and made it 66 times slower!
As I said, the result will not be that bad if you put try/catch and throw all within the same method (method3), but this is a special JIT optimization I would not rely upon. And even when using this optimization, the throw is still pretty slow. So I don't know what you are trying to do here, but there is definitely a better way of doing it than using try/catch/throw.