if(player!=NULL)
player->shuffled();
I do such things to avoid passing a null reference to a string constructor, but when compiling it still comes to error.
if(player!=NULL)
player->shuffled();
I do such things to avoid passing a null reference to a string constructor, but when compiling it still comes to error.
Somewhere, somehow, you're calling the
std::string
constructor with theconst char*
value NULL.To avoid the problem. Don't do that.