Possible Duplicate:
What is the best way to increase number of locks in java
Suppose I want to lock based on an integer id value. In this case, there's a function that pulls a value from a cache and does a fairly expensive retrieve/store into the cache if the value isn't there.
The existing code isn't synchronized and could potentially trigger multiple retrieve/store operations:
//psuedocode
public Page getPage (Integer id){
Page p = cache.get(id);
if (p==null)
{
p=getFromDataBase(id);
cache.store(p);
}
}
What I'd like to do is synchronize the retrieve on the id, e.g.
if (p==null)
{
synchronized (id)
{
..retrieve, store
}
}
Unfortunately this won't work because 2 separate calls can have the same Integer id value but a different Integer object, so they won't share the lock, and no synchronization will happen.
Is there a simple way of insuring that you have the same Integer instance? For example, will this work:
syncrhonized (Integer.valueOf(id.intValue())){
The javadoc for Integer.valueOf() seems to imply that you're likely to get the same instance, but that doesn't look like a guarantee:
Returns a Integer instance representing the specified int value. If a new Integer instance is not required, this method should generally be used in preference to the constructor Integer(int), as this method is likely to yield significantly better space and time performance by caching frequently requested values.
So, any suggestions on how to get an Integer instance that's guaranteed to be the same, other than the more elaborate solutions like keeping a WeakHashMap of Lock objects keyed to the int? (nothing wrong with that, it just seems like there must be an obvious one-liner than I'm missing).
Using synchronized on an Integer sounds really wrong by design.
If you need to synchronize each item individually only during retrieve/store you can create a Set and store there the currently locked items. In another words,
The same goes to the store.
The bottom line is: there is no single line of code that solves this problem exactly the way you need.
How about a ConcurrentHashMap with the Integer objects as keys?
You really don't want to synchronize on an
Integer
, since you don't have control over what instances are the same and what instances are different. Java just doesn't provide such a facility (unless you're using Integers in a small range) that is dependable across different JVMs. If you really must synchronize on an Integer, then you need to keep a Map or Set of Integer so you can guarantee that you're getting the exact instance you want.Better would be to create a new object, perhaps stored in a
HashMap
that is keyed by theInteger
, to synchronize on. Something like this:To explain this code, it uses
ConcurrentMap
, which allows use ofputIfAbsent
. You could do this:but then you incur the (small) cost of creating an Object for each access. To avoid that, I just save the Integer itself in the
Map
. What does this achieve? Why is this any different from just using the Integer itself?When you do a
get()
from aMap
, the keys are compared withequals()
(or at least the method used is the equivalent of usingequals()
). Two different Integer instances of the same value will be equal to each other. Thus, you can pass any number of different Integer instances of "new Integer(5)
" as the parameter togetCacheSyncObject
and you will always get back only the very first instance that was passed in that contained that value.There are reasons why you may not want to synchronize on
Integer
... you can get into deadlocks if multiple threads are synchronizing onInteger
objects and are thus unwittingly using the same locks when they want to use different locks. You can fix this risk by using theversion and thus incurring a (very) small cost to each access to the cache. Doing this, you guarantee that this class will be doing its synchronization on an object that no other class will be synchronizing on. Always a Good Thing.