I got this function that starts a timer on this format 00:00:00 whenever I click on a button. But I don't know how to do functions resume and pause. I've found some snippets that I thought could be helpful but I couldn't make those work. I'm new to using objects in js.
function clock() {
var pauseObj = new Object();
var totalSeconds = 0;
var delay = setInterval(setTime, 1000);
function setTime() {
var ctr;
$(".icon-play").each(function () {
if ($(this).parent().hasClass('hide')) ctr = ($(this).attr('id')).split('_');
});
++totalSeconds;
$("#hour_" + ctr[1]).text(pad(Math.floor(totalSeconds / 3600)));
$("#min_" + ctr[1]).text(pad(Math.floor((totalSeconds / 60) % 60)));
$("#sec_" + ctr[1]).text(pad(parseInt(totalSeconds % 60)));
}
}
pad() just adds leading zeros
I think it will be better if you will create clock object. See code (see Demo: http://jsfiddle.net/f9X6J/):
Just clearing the interval wouldn't work, because totalSeconds would not get incremented. I would set up a flag that determines if the clock is paused or not.
This flag would be simply set upon calling pause() or unset upon resume(). I separated the totalSeconds increase to a 'tick' timeout that will always be running, even when paused (so that we can keep track of the time when we resume).
The tick function will therefore only update the time if the clock is not paused.
Use window.clearInterval to cancel repeated action which was set up using
setInterval()
.