For a while now I've been wrestling with how best to handle hierarchies in SQL. Frustrated by the limitations of adjacency lists and the complexity of MPTT/nested sets, I began thinking about simply storing key paths instead, as a simple node_key/node_key/...
string. I decided to compile the pros and cons of the three techniques:
Number of calls required to create/delete/move a node:
- Adjacency = 1
- MPTT = 3
- Path = 1 (Replace old node path with new node path across all nodes that contain that path)
Number of calls required to get a tree:
- Adjacency = [number of sub-levels]
- MPTT = 1
- Path = 1
Number of calls required to get path to a node / ancestry:
- Adjacency = [number of super-levels]
- MPTT = 1
- Path = 0
Number of calls required to get number of subnodes:
- Adjacency = [number of sub-levels]
- MPTT = 0 (Can be calculated from right/left values)
- Path = 1
Number of calls required to get depth of node:
- Adjacency = [number of super-levels]
- MPTT = 1
- Path = 0
DB fields required:
- Adjacency = 1 (parent)
- MPTT = 3 (parent,right,left)
- Path = 1 (path)
Conclusion
The stored path technique uses the same or less calls than the other techniques in every use case except one. By this analysis, storing paths is a clear winner. Not to mention, it's a lot simpler to implement, human readable, etc.
So the question is, shouldn't stored paths be considered a stronger technique than MPTT? Why are stored paths not a more commonly used technique, and why would you not use them over MPTT in a given instance?
Also, if you think this analysis is incomplete please let me know.
UPDATE:
Here are at least 2 things MPTT can do out of the box that a stored path solution won't:
- Allows calculation of subnode count for each node without any additional queries (mentioned above).
- Imposes an order on nodes at a given level. The other solutions are unordered.
You might also consider the Closure Table design I describe in my answer to What is the most efficient/elegant way to parse a flat table into a tree?
Calls required to create/delete/move a node:
Calls required to get a tree:
Calls required to get path to a node / ancestry:
Calls required to get number of subnodes:
Calls required to get depth of node:
DB fields required:
There are a couple of other considerations:
Supports unlimited depth:
Supports referential integrity:
I also cover Closure Table in my presentation Models for Hierarchical Data with SQL and PHP, and my book, SQL Antipatterns: Avoiding the Pitfalls of Database Programming.
It problem with your conclusion is that it ignores most of the issues involved in working with trees.
By reducing the validity of a technique to the "number of calls" you effectively ignore all of the issues which well understood data structures and algorithms attempt to solve; that is, fastest execution and low memory and resource foot print.
The "number of calls" to an SQL server may seem like a good metric to use ("look ma less code"), but if the result is a program which never finishes, runs slowly, or takes up to much space, it is in fact a useless metric.
By storing the path with every node you are not creating a tree data structure. Instead you are creating a list. Any operation which a tree is designed to optimize is lost.
This might be hard to see with small date sets (and in many cases of small trees a list is better), try some examples on data sets of size 500, 1000, 10k -- You will quickly see why storing the whole path is not a good idea.