I'm afraid that this is a very silly question, but I must be missing something.
Why might one want to use String.Copy(string)?
The documentation says the method
Creates a new instance of String with the same value as a specified String.
Since strings are immutable in .NET, I'm not sure what's the benefit of using this method, as I'd think that
string copy = String.Copy(otherString);
would for all practical purposes seem to yield the same result as
string copy = otherString;
That is, except for whatever internal bookkeeping that's going on, and the fact that copy is not ReferenceEquals
to otherString, there are no observable differences - String being an immutable class whose equality is based on value, not identity.
(Thanks to @Andrew Hare for pointing out that my original phrasing was not precise enough to indicate that I realized there was a difference between Copy
ing and not, but was concerned about the perceived lack of useful difference.)
Of course when passed a null
argument, Copy throws an ArgumentNullException
, and the "new instance" might consume more memory. The latter hardly seems like a benefit, and I'm not sure that the null check is a big enough bonus to warrant a whole Copy method.
Thanks.
I am not sure how String being implemented in .NET, but I think Java is a good reference.
In Java, new String(str) also do what String.copy(str); do, allocate a new String with same value.
It seem useless but it is very useful in memory optimization.
String contains a char[] with offset and length in the implementation. If you do a something like a substring, it won't do a memory copy but return a new String instance sharing same char[]. In many cases, this pattern will save a lot of memory copy and allocation. However, if you substring a small piece within a long large String. It will still reference to large char[] even the original large String is able to be GC.
It can force the new String object allocate it's own char[] to prevent hidden memory leak/waste.
In addition to what tvanfosson said (I don't think you can access the buffer used by a managed string from unmanaged code... I know it would be difficult, at least), I believe there may be a difference if the string is used as the object to do a lock on for multithreaded functionality.
For instance...
I believe if the two example methods are run in parallel, they will be locking the same object and thus one will not be able to execute while the other is inside its lock block.
However if you change it to this...
Then I believe they will only block execution of other threads executing the same method (i.e. any threads executing ExampleMethod1 will be locked until each completes, but they will not interfere with threads running ExampleMethod2).
Not sure this is a useful difference, since there are better mechanisms for synchronization (I don't think locking strings is a very good idea).
String.Copy
returns a newString
and does not yield the same results asTry this:
When you set
test2 = test
these references point to the sameString
. TheCopy
function returns a newString
reference that has the same contents but as a different object on the heap.Edit: There are a lot of folks that are pretty upset that I did not answer the OP's question. I believe that I did answer the question by correcting an incorrect premise in the question itself. Here is an analogous (if not oversimplified) question and answer that will hopefully illustrate my point:
Question:
Answer:
Now in this example you could argue that the answer is not really an answer as the question was "what is the purpose of the passenger's side door?". But since that question was wholly based on a misconception of the how the doors worked does it not follow that the refutation of the premise will shed new light on the purpose of the other door by deduction?
auto-change detection ?
However
As to way anyone will care, I think it is there for completeness.
Also
I think
a
will take up more RAM thenb
, asa
points to the buffer of size 100 that theStringBuilder
created. (Look at the inside of theStringBuilder.ToString()
method)I think
StringBuilder
makes use ofString.Copy()
and being part of the .NET frameworkStringBuilder
does change the contents of thestring
. So astring
is not always immutable.Here's one piece of the puzzle. It doesn't explain why you would want to do it, but it does help explain a functional difference.
If you pin the string using the
fixed
keyword, the contents would be mutable. Off the top of my head, I can't think of a situation in which you would want to do this, but it is possible.Output: