I have followed several threads around the new ENABLE_BITCODE setting in Xcode, have also tried as much as I can (admitted I'm not a xcode pro) but still cannot get the project to compile for use on my test phone?
My app runs fine on the simulator but I cannot deploy it onto my iPhone for testing. On latter one I just installed iOS 9 beta.
Now, here is the error message I receive. It appears the setting does not impact the PARSE.com lib, that is part of my project? How can I get my project to deploy onto my phone? Thanks for any advice.
Ld /Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti- bnmizxueojwiqcbbnsvilljhosrw/Build/Products/Debug-iphoneos/Pods/Parse.framework/Parse normal armv7
cd /Users/xxxxxx/Documents/DigitalTempusDev/graffiti/Pods
export IPHONEOS_DEPLOYMENT_TARGET=8.0
export PATH="/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode-beta.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch armv7 -dynamiclib -isysroot /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.0.sdk -L/Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti-bnmizxueojwiqcbbnsvilljhosrw/Build/Products/Debug-iphoneos/Pods -L/Users/xxxxxx/Documents/DigitalTempusDev/graffiti/Pods/Parse -F/Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti-bnmizxueojwiqcbbnsvilljhosrw/Build/Products/Debug-iphoneos/Pods -filelist /Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti-bnmizxueojwiqcbbnsvilljhosrw/Build/Intermediates/Pods.build/Debug-iphoneos/Pods-Parse.build/Objects-normal/armv7/Parse.LinkFileList -install_name @rpath/Parse.framework/Parse -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -rpath -Xlinker @loader_path/Frameworks -miphoneos-version-min=8.0 -dead_strip -fembed-bitcode-marker -ObjC -lParseLib -lz -framework AudioToolbox -framework CFNetwork -framework CoreGraphics -framework CoreLocation -framework QuartzCore -framework Security -framework StoreKit -framework SystemConfiguration -weak_framework Accounts -weak_framework Social -ObjC -fobjc-arc -fobjc-link-runtime -framework AudioToolbox -framework Bolts -framework CFNetwork -framework CoreGraphics -framework CoreLocation -framework Foundation -framework QuartzCore -framework Security -framework StoreKit -framework SystemConfiguration -single_module -compatibility_version 1 -current_version 1 -Xlinker -dependency_info -Xlinker /Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti-bnmizxueojwiqcbbnsvilljhosrw/Build/Intermediates/Pods.build/Debug-iphoneos/Pods-Parse.build/Objects-normal/armv7/Parse_dependency_info.dat -o /Users/xxxxxx/Library/Developer/Xcode/DerivedData/graffiti-bnmizxueojwiqcbbnsvilljhosrw/Build/Products/Debug-iphoneos/Pods/Parse.framework/Parse
---
ld: warning: -weak_framework is treated as -framework when used with -bitcode_bundle (Xcode setting ENABLE_BITCODE=YES). Weak linking may still happen based on availability mark-up in headers
ld: warning: -weak_framework is treated as -framework when used with -bitcode_bundle (Xcode setting ENABLE_BITCODE=YES). Weak linking may still happen based on availability mark-up in headers
ld: '/Users/xxxxxx/Documents/DigitalTempusDev/graffiti/Pods/Parse/libParseLib.a(PFSQLiteDatabase.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
If you don't find enable_bitcode flag. Click "All" tab on the upper toolbar beside the search bar.
try this command in terminal if you arn't able to change BITCODE settings withing the project,
xcodebuild -target "target" -configuration "configuration" ENABLE_BITCODE=NO
I had similar problem with GoogleAnalytics cocoa pod library, and the library was not compiling for iPhone 6 with iOS 8.
My solution was to turn to NO "Enable Bitcode" flag in target of the application project - not in Pods project.
I had also faced the same problem in Xcode7. Solution for this:
PROJECT
Settings
All Tab
Enable Bitcode
Update Flag
toNo
(which will be beneath of your project (second column))Are you sure you've selected
Enable Bitcode
toNO
against build config you're using (egDEBUG
)? You can check it out in project->target->build settings-> searchenable bitcode
->setNO
inDEBUG
(good to remember to try to update libs before test release, maybe it'll contain bitcode already). Then Edit Scheme -> Run -> check if you haveDEBUG
config atm.If your Bitcode is not showing please selec All. When xcode select Basic your Bitcode option is not showing.
When you select All you can see Bitcode. After then set No for ads config