Code generation by genetic algorithms

2019-01-30 02:43发布

Evolutionary programming seems to be a great way to solve many optimization problems. The idea is very easy and the implementation does not make problems.

I was wondering if there is any way to evolutionarily create a program in ruby/python script (or any other language)?

The idea is simple:

  1. Create a population of programs
  2. Perform genetic operations (roulette-wheel selection or any other selection), create new programs with inheritance from best programs, etc.
  3. Loop point 2 until program that will satisfy our condition is found

But there are still few problems:

  1. How will chromosomes be represented? For example, should one cell of chromosome be one line of code?
  2. How will chromosomes be generated? If they will be lines of code, how do we generate them to ensure that they are syntactically correct, etc.?

Example of a program that could be generated:

Create script that takes N numbers as input and returns their mean as output.

If there were any attempts to create such algorithms I'll be glad to see any links/sources.

8条回答
劫难
2楼-- · 2019-01-30 03:09

The language isn't an issue. Regardless of the language, you have to define some higher-level of mutation, otherwise it will take forever to learn.

For example, since any Ruby language can be defined in terms of a text string, you could just randomly generate text strings and optimize that. Better would be to generate only legal Ruby programs. However, it would also take forever.

If you were trying to build a sorting program and you had high level operations like "swap", "move", etc. then you would have a much higher chance of success.

In theory, a bunch of monkeys banging on a typewriter for an infinite amount of time will output all the works of Shakespeare. In practice, it isn't a practical way to write literature. Just because genetic algorithms can solve optimization problems doesn't mean that it's easy or even necessarily a good way to do it.

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萌系小妹纸
3楼-- · 2019-01-30 03:13

I want to just give you a suggestion. I don't know how successful you'd be, but perhaps you could try to evolve a core war bot with genetic programming. Your fitness function is easy: just let the bots compete in a game. You could start with well known bots and perhaps a few random ones then wait and see what happens.

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