I need to take screenshot of the whole screen including the status bar, I use CARenderServerRenderDisplay
to achieve this, it works right on iPad, but wrong at iPhone 6 Plus. As the * marked part in the code, if I set width=screenSize.width*scale
and height=screenSize.height*scale
, it will cause crash, if I just change them as:width=screenSize.height*scale
and height=screenSize.width*scale
, it will works, but produce a image like that:
, I've tried much but no reason found, does anyone know that? I hope I've described it clear enough.
- (void)snapshot
{
CGFloat scale = [UIScreen mainScreen].scale;
CGSize screenSize = [UIScreen mainScreen].bounds.size;
//*********** the place where problem appears
size_t width = screenSize.height * scale;
size_t height = screenSize.width * scale;
//***********
size_t bytesPerElement = 4;
OSType pixelFormat = 'ARGB';
size_t bytesPerRow = bytesPerElement * width;
size_t surfaceAllocSize = bytesPerRow * height;
NSDictionary *properties = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], kIOSurfaceIsGlobal,
[NSNumber numberWithUnsignedLong:bytesPerElement], kIOSurfaceBytesPerElement,
[NSNumber numberWithUnsignedLong:bytesPerRow], kIOSurfaceBytesPerRow,
[NSNumber numberWithUnsignedLong:width], kIOSurfaceWidth,
[NSNumber numberWithUnsignedLong:height], kIOSurfaceHeight,
[NSNumber numberWithUnsignedInt:pixelFormat], kIOSurfacePixelFormat,
[NSNumber numberWithUnsignedLong:surfaceAllocSize], kIOSurfaceAllocSize,
nil];
IOSurfaceRef destSurf = IOSurfaceCreate((__bridge CFDictionaryRef)(properties));
IOSurfaceLock(destSurf, 0, NULL);
CARenderServerRenderDisplay(0, CFSTR("LCD"), destSurf, 0, 0);
IOSurfaceUnlock(destSurf, 0, NULL);
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, IOSurfaceGetBaseAddress(destSurf), (width * height * 4), NULL);
CGImageRef cgImage = CGImageCreate(width, height, 8,
8*4, IOSurfaceGetBytesPerRow(destSurf),
CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipFirst |kCGBitmapByteOrder32Little,
provider, NULL, YES, kCGRenderingIntentDefault);
UIImage *image = [UIImage imageWithCGImage:cgImage];
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);
}
If you are on a Jailbroken environment, you can use the private
UIImage
method_UICreateScreenUIImage
:This method uses
CARenderServerRenderDisplay
for faster rendering of the entire device screen. It replaces theUICreateScreenImage
andUIGetScreenImage
methods that were removed in the arm64 version of the iOS 7 SDK.